From 2d39da5405a4527e91e853ddb1e56a539c96c6c1 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Sun, 2 Feb 2020 12:34:39 +0100 Subject: LibCore: Put all classes in the Core namespace and remove the leading C I've been wanting to do this for a long time. It's time we start being consistent about how this stuff works. The new convention is: - "LibFoo" is a userspace library that provides the "Foo" namespace. That's it :^) This was pretty tedious to convert and I didn't even start on LibGUI yet. But it's coming up next. --- Games/Snake/SnakeGame.cpp | 2 +- Games/Snake/SnakeGame.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'Games/Snake') diff --git a/Games/Snake/SnakeGame.cpp b/Games/Snake/SnakeGame.cpp index af494a94b6..6ffd0a3845 100644 --- a/Games/Snake/SnakeGame.cpp +++ b/Games/Snake/SnakeGame.cpp @@ -102,7 +102,7 @@ Rect SnakeGame::high_score_rect() const return { 2, height() - font().glyph_height() - 2, high_score_width, font().glyph_height() }; } -void SnakeGame::timer_event(CTimerEvent&) +void SnakeGame::timer_event(Core::TimerEvent&) { Vector dirty_cells; diff --git a/Games/Snake/SnakeGame.h b/Games/Snake/SnakeGame.h index 5df9ce40d0..8dbf8f1d84 100644 --- a/Games/Snake/SnakeGame.h +++ b/Games/Snake/SnakeGame.h @@ -41,7 +41,7 @@ private: explicit SnakeGame(GWidget* parent = nullptr); virtual void paint_event(GPaintEvent&) override; virtual void keydown_event(GKeyEvent&) override; - virtual void timer_event(CTimerEvent&) override; + virtual void timer_event(Core::TimerEvent&) override; struct Coordinate { int row { 0 }; -- cgit v1.2.3