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2019-02-16Kernel: Add a simple shared memory API for two processes only.Andreas Kling
And use this to implement shared bitmaps between WindowServer and clients.
2019-02-16Kernel: Add ioctls to BochsVGADevice for mode setting and page flipping.Andreas Kling
Use these in WindowServer instead of poking at the BochsVGADevice directly.
2019-02-16Kernel: Make BochsVGADevice a BlockDevice and support mmapping it.Andreas Kling
Currently you can only mmap the entire framebuffer. Using this when starting up the WindowServer gets us yet another step closer towards it moving into userspace. :^)
2019-02-15WindowServer: Slurp all available client messages when checking them.Andreas Kling
We were reading one client message per client per event loop iteration. That was not very snappy. Make the sockets non-blocking and read() until there are no messages left. It would be even better to make as few calls to read() as possible to reduce context switching, but this is already a huge improvement.
2019-02-15WindowServer: Rename GUI_Foo to WSAPI_Foo.Andreas Kling
2019-02-15Move WindowServer API types header into WindowServer/.Andreas Kling
2019-02-15Kernel: Remove GUIEventDevice.Andreas Kling
It's no longer used since all communication now happens across sockets. :^)
2019-02-14Port the WindowServer and LibGUI to communicate through local sockets.Andreas Kling
This is really cool! :^) Apps currently refuse to start if the WindowServer isn't listening on the socket in /wsportal. This makes sense, but I guess it would also be nice to have some sort of "wait for server on startup" mode. This has performance issues, and I'll work on those, but this stuff seems to actually work and I'm very happy with that.
2019-02-14WindowServer: Ignore attempts to make menu windows the active window.Andreas Kling
2019-02-14WindowServer: Add debug logging if we try to activate a client-less window.Andreas Kling
2019-02-14WindowServer: Make MenuBar unaware of Process.Andreas Kling
2019-02-14WindowServer: Make WSMenu use WSClientConnection::post_message().Andreas Kling
2019-02-14WindowServer: Get rid of the WSWindow lock now that accesses are serial.Andreas Kling
2019-02-14WindowServer: Post error if trying to destroy non-existent menubar.Andreas Kling
2019-02-14WindowServer: Add WSClientConnection::create_bitmap().Andreas Kling
There we go. Now WSWindow doesn't know about Process at all.
2019-02-14WindowServer: Add WSClientConnection::post_message().Andreas Kling
This way WSWindow doesn't have to grab at the Process.
2019-02-14WindowServer: Post error messages to clients on protocol failure.Andreas Kling
2019-02-14WindowServer: Refactor WSClientConnection to have one function per request.Andreas Kling
This is a lot nicer than the big switch full of code. This stuff has a bit of a "please generate me instead" vibe to it, but I need to mess around with it some more to figure out what the needs are. This patch also unbreaks global cursor tracking, which was forgotten in the big messaging refactoring.
2019-02-14WindowServer: Add WSClientConnection class to manage an individual client.Andreas Kling
This makes both object lifetimes and object ID's a lot easier to understand.
2019-02-14WindowServer: Convert entire API to be message-based.Andreas Kling
One big step towards userspace WindowServer. :^)
2019-02-13WindowServer: Convert the remaining menu APIs into messages.Andreas Kling
2019-02-13WindowServer: Refactor more of the menu APIs to be message-based.Andreas Kling
This is all pretty verbose but I can whittle it down later. :^)
2019-02-13Rename GUI_Event to GUI_ServerMessage.Andreas Kling
Now that communication is becoming bidirectional, "event" is no longer right.
2019-02-13WindowServer: Begin refactoring towards a fully asynchronous protocol.Andreas Kling
In order to move the WindowServer to userspace, I have to eliminate its dependence on system call facilities. The communication channel with each client needs to be message-based in both directions.
2019-02-13WindowServer: Don't spawn new processes with WindowServer as parent.Andreas Kling
I don't want to have to wait() on them from the WindowServer. Let's just set new processes free and someone else will take care of them.
2019-02-13WindowServer: Forgot to actually set 'had_any_timer' after we had any timer.Andreas Kling
2019-02-13WindowServer: Put a clock in the top right corner of the screen.Andreas Kling
This way we don't even need the Clock app anymore. Very cool :^)
2019-02-13WindowServer: Try out a new IterationDecision thing for lambda iteration.Andreas Kling
2019-02-13WindowServer: Switch menubar based on the currently active window.Andreas Kling
2019-02-12WindowServer: Process window mouse events in the correct z-order.Andreas Kling
2019-02-12WindowServer: Menu windows shouldn't steal focus when clicked.Andreas Kling
2019-02-12Add a little About app and hook it up to the system menu's "About..." entry.Andreas Kling
Added icons and customizable text alignment to GLabel.
2019-02-12WindowServer: Don't crash when trying to open an empty menu.Andreas Kling
2019-02-12WindowServer: Made a slightly nicer icon for the system menu.Andreas Kling
2019-02-12WindowServer: Draw menu windows above normal windows.Andreas Kling
2019-02-12Fix some compilation warnings.Andreas Kling
2019-02-12WindowServer: Add a WSWindowType enum.Andreas Kling
So far there's only Normal and Menu. Maybe we'll need more later.
2019-02-12WindowServer: Send all mouse events inside the menubar rect to the menubar.Andreas Kling
2019-02-12WindowServer: Make it possible to launch a terminal from the system menu.Andreas Kling
2019-02-12WindowServer: Clean up any menu objects on process exit.Andreas Kling
..and now that this works, implement the Quit menu action in Terminal. :^)
2019-02-12Plumb menu item activation events from WindowServer to clients.Andreas Kling
GMenu now has an "on_item_activation" callback that fires whenever one of its items are activated. The menu item identifier is used to distinguish between items. Use this to implement font switching in Terminal. :^)
2019-02-12WindowServer: Add locking and fix coalesced invalidation race.Andreas Kling
WSWindowManager::invalidate() had a bug where it would mark the entire screen rect as dirty, but it wouldn't scheduled a deferred recompose. This would cause any subsequent calls to invalidate(Rect) to be coalesced with the pending compose, but the pending compose never happened.
2019-02-12WindowServer: Always include the system menu in the menubar.Andreas Kling
Solve this by adding a for_each_active_menubar_menu() iteration helper that automagically visits the system menu before the current menubar's menus.
2019-02-12WindowServer: More work on the menu system.Andreas Kling
Menus are now tied to a Process (by WeakPtr.) This will allow us to pass notifications to the correct event stream.
2019-02-12Add API's and plumbing for WindowServer clients to make menus.Andreas Kling
2019-02-11WindowServer: Let's call the default menu "Dummy" for now.Andreas Kling
2019-02-11WindowServer: Add a bunch of horizontal padding to menu items.Andreas Kling
All right, this looks a lot nicer. :^)
2019-02-11WindowServer: Make automatic menu dismissal feel more "natural."Andreas Kling
2019-02-11WindowServer: Oops, we have to keep processing WSMessages with !m_process.Andreas Kling
Otherwise we'll never handle WM_DestroyWindow and the window sticks around.
2019-02-11WindowServer: Remove "unsafe" flag in WSMessageLoop::post_event().Andreas Kling
This hack is no longer needed now that we have a Finalizer process that can take locks without having to worry about the interrupt flag.