Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-01-12 | Make FrameBuffer::flush() a no-op when building outside of SDL. | Andreas Kling | |
2019-01-12 | Remove FrameBuffer::blit() since it was superseded by Painter::blit(). | Andreas Kling | |
2019-01-10 | Hook everything up to run the GUI on top of the kernel. | Andreas Kling | |
Okay things kinda sorta work. Both Bochs and QEMU now boot into GUI mode. There's a ton of stuff that doesn't make sense and so many things to rework. Still it's quite cool to have made it this far. :^) | |||
2019-01-10 | Let's have an RGBA32 typedef for raw pixel data. | Andreas Kling | |
2019-01-10 | Start separating out the SDL-related stuff in Widgets. | Andreas Kling | |