Age | Commit message (Expand) | Author |
---|---|---|
2019-01-12 | Make FrameBuffer::flush() a no-op when building outside of SDL. | Andreas Kling |
2019-01-12 | Remove FrameBuffer::blit() since it was superseded by Painter::blit(). | Andreas Kling |
2019-01-10 | Hook everything up to run the GUI on top of the kernel. | Andreas Kling |
2019-01-10 | Let's have an RGBA32 typedef for raw pixel data. | Andreas Kling |
2019-01-10 | Start separating out the SDL-related stuff in Widgets. | Andreas Kling |