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2022-12-20LibGUI: Reset GlyphMapWidget scroll value when changing active rangethankyouverycool
2022-12-20LibGUI: Focus the actively resizing end of GlyphMapWidget selectionsthankyouverycool
2022-12-20LibGUI: Only reset GlyphMapWidget selection on Escapethankyouverycool
2022-12-20LibGUI: Add Page{Up,Down} support for GlyphMapWidgetthankyouverycool
2022-12-20LibGUI: Improve visible glyph estimate in GlyphMapWidgetthankyouverycool
2022-12-20LibGUI: Adjust GlyphMapWidget content sizing and glyph paddingthankyouverycool
2022-12-20LibGUI: Implement calculated_min_size() for GlyphMapWidgetthankyouverycool
2022-12-20LibGUI: Check bounds when moving GlyphMapWidget selectionsthankyouverycool
2022-12-20LibGUI: Ensure GlyphMapWidget selection resets when requestedthankyouverycool
2022-12-20LibGUI: Disallow GlyphMapWidget selection sizes equal to zerothankyouverycool
2022-12-20LibGUI: Forward GlyphMapWidget Key_Tab eventsthankyouverycool
2022-12-20FontEditor: Set Unicode ListView's focus proxy to its search boxthankyouverycool
2022-12-20FontEditor: Remove unused includesthankyouverycool
2022-12-19TextEditor: Suggest saving new files with an extension from highlighterKarol Kosek
2022-12-19LibSyntax: Add `common_language_extension()` functionKarol Kosek
2022-12-19LibSyntax: Remove default switch case in `language_to_string()`Karol Kosek
2022-12-19LibSyntax+TextEditor: Move Highlighter::language_string() out of classKarol Kosek
2022-12-19Snake: Ignore default keydown eventsBaitinq
2022-12-19Snake: Add snake color chooser game menu actionBaitinq
2022-12-19Snake: Don't hardcode the snake painting logicBaitinq
2022-12-19Snake: Add pause/continue game menu actionBaitinq
2022-12-19Browser+WebContent: Fixup some DOM inspector weirdnessMacDue
2022-12-19Browser: Close inspectors and JS console when tab closesMacDue
2022-12-19LibWeb: Fix crash when serializing nodes for DOM inspectorMacDue
2022-12-19FileManager: Clear the selection after deleting filesimplicitfield
2022-12-19LibWeb: Fully Implement `get_an_elements_noopener`Keir Davis
2022-12-19LibCore: Convert explicit timezone to local in `DateTime::parse`Jelle Raaijmakers
2022-12-19LibGfx: Split VERIFY statements in various Bitmap class methodsLiav A
2022-12-18LibWeb: Don't const_cast layout_box() when calling const functionsMatt Purnell
2022-12-17LibGL: Pass generated GPU IR to GPU side compiler when linking programStephan Unverwerth
2022-12-17LibSoftGPU: Delegate shader creation to new class ShaderCompilerStephan Unverwerth
2022-12-17LibGLSL: Fill LinkedShaders with dummy IR codeStephan Unverwerth
2022-12-17LibGPU: Add inputs and outputs to GPU shader IRStephan Unverwerth
2022-12-17LibSoftGPU: Implement shader processor for SoftGPU ISAStephan Unverwerth
2022-12-17LibSoftGPU: Define a simple shader instruction setStephan Unverwerth
2022-12-17LibSoftGPU: Make output in PixelQuad genericStephan Unverwerth
2022-12-17LibSoftGPU: Make input in PixelQuad genericStephan Unverwerth
2022-12-17LibSoftGPU: Allow binding a fragment shaderStephan Unverwerth
2022-12-17LibGL+LibSoftGPU: Add GPU side shader infrastructureStephan Unverwerth
2022-12-17LibGL: Use LibGLSL to compile shadersStephan Unverwerth
2022-12-17LibGLSL: Add LibGLSLStephan Unverwerth
2022-12-17LibGPU: Add basic shader IRStephan Unverwerth
2022-12-17LibGL: Implement glGetProgramivStephan Unverwerth
2022-12-17LibGL: Implement glGetShaderivStephan Unverwerth
2022-12-17LibGL: Implement glUseProgramStephan Unverwerth
2022-12-17LibGL: Make shader compilation and program linking always succeedStephan Unverwerth
2022-12-17LibGL: Implement glLinkProgramStephan Unverwerth
2022-12-17LibGL: Implement glAttachShaderStephan Unverwerth
2022-12-17LibGL: Implement glCompileShaderStephan Unverwerth
2022-12-17LibGL: Implement glShaderSourceStephan Unverwerth