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2021-05-26
Help: Tweak splitter spacing in main UI layout
Andreas Kling
2021-05-26
LibGUI: Paint some knurling in the middle of GUI::Splitter
Andreas Kling
2021-05-26
LibGUI: Have GUI::Splitter track all grabbable areas
Andreas Kling
2021-05-26
Playground: Start out with a GUI::Frame on the right hand side
Andreas Kling
2021-05-27
LibGfx: remove constexpr, add noexcept on interpolate method
Samuel Kelemen
2021-05-26
Hearts: Highlight cards when an invalid play is attempted
Gunnar Beutner
2021-05-26
LibGUI/AbstractView: Remove `on_selection`
Jelle Raaijmakers
2021-05-26
LibGL: Fix incorrect sign compare caused by GLsizei changes
Jesse Buhagiar
2021-05-26
3DFileViewer: Support textured models
Jesse Buhagiar
2021-05-26
LibGL: Add texture sampling to SW Rasterizer
Jesse Buhagiar
2021-05-26
LibGL: Implement glTexCoord2f
Jesse Buhagiar
2021-05-26
LibGL: Implement Texture State Management
Jesse Buhagiar
2021-05-26
LibGL: Add Texture Name Allocation
Jesse Buhagiar
2021-05-26
LibGL: Change GLsizei from unsigned to signed integral type
Jesse Buhagiar
2021-05-26
LibJS+LibWeb: Make Uint8ClampedArray use TypedArray
Ali Mohammad Pur
2021-05-26
LibWasm: Add execution hooks and a debugger mode to the wasm tool
Ali Mohammad Pur
2021-05-26
LibCore: Add a standard error stream getter
Ali Mohammad Pur
2021-05-26
LibWasm: Drop previous frame when a structured end instruction is run
Ali Mohammad Pur
2021-05-26
LibWasm: Turn memory read failures into traps
Ali Mohammad Pur
2021-05-26
LibWasm: Once more fix structured instruction label indices
Ali Mohammad Pur
2021-05-26
LibWasm: Drop the correct number of frames
Ali Mohammad Pur
2021-05-26
LibWasm: Implement checked truncation instructions
Ali Mohammad Pur
2021-05-26
LibWasm+LibWeb: Partially resolve memory exports
Ali Mohammad Pur
2021-05-26
LibWasm: Correct memory init size when instantiating
Ali Mohammad Pur
2021-05-26
LibJS: Allow ArrayBuffer to not own its backing data buffer as well
Ali Mohammad Pur
2021-05-26
LibWasm+LibWeb: Implement (a very basic version of) the JS link/import
Ali Mohammad Pur
2021-05-26
LibWeb: Implement a very basic WebAssembly JS API
Ali Mohammad Pur
2021-05-26
js: Consolidate and re-implement the load() function
Linus Groh
2021-05-26
js: Use default constructor and destructor for global objects
Linus Groh
2021-05-26
js: Define load() in global object for scripts
Marcin Gasperowicz
2021-05-25
LibCore: Handle partial writes in Socket::send()
Gunnar Beutner
2021-05-25
Solitaire: Persist high score separately per game mode
Timothy Flynn
2021-05-25
Solitaire: Award bonus points based on time elapsed
Timothy Flynn
2021-05-25
Solitaire: Tweak scoring for three-card draw mode
Timothy Flynn
2021-05-25
Solitaire: Remove dead call to Game::start_game_over_animation
Timothy Flynn
2021-05-25
Solitaire: Only update high score after a victorious game
Timothy Flynn
2021-05-25
Hearts: Don't advance the game's state when an animation is playing
Gunnar Beutner
2021-05-25
Hearts: Fix animations that get stuck "mid-flight"
Gunnar Beutner
2021-05-25
Hearts: Add support for playing more than one hand
Gunnar Beutner
2021-05-25
Hearts: Let the AI continuously play games
Gunnar Beutner
2021-05-25
Hearts: Implement passing cards to other players
Gunnar Beutner
2021-05-25
Hearts: Move card click handler into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move sorting helper from Player::pick_lead_card into a method
Gunnar Beutner
2021-05-25
Hearts: Move code to reposition cards into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move round initialization into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move hand sorting functionality into a method
Gunnar Beutner
2021-05-25
LibTest: Use fstatat() to speed up iterate_directory_recursively()
Andreas Kling
2021-05-25
LibJS: Fix broken dbgln_if(HEAP_DEBUG)
Andreas Kling
2021-05-25
Profiler: Hide timeline scrollbars if we don't need them :^)
Andreas Kling
2021-05-25
LibJS: Fix clang-tidy warnings about redundant types in Heap.cpp
Andreas Kling
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