Age | Commit message (Collapse) | Author |
|
Looks like I removed all uses of this value, but not the value itself!
Thanks to Idan for pointing that out. :^)
|
|
This was an ad-hoc concept from before we implemented the CSS cascade.
|
|
A bit friendlier than crashing the entire SQLService process.
|
|
The INSERT and SELECT statements set up this object for any expression
evaluation to indicate errors. This is no longer needed.
|
|
Instead of setting an error in the execution context, we can directly
return that error or the successful value. This lets all callers, who
were already TRY-capable, simply TRY the expression evaluation.
|
|
The result of a SQL statement execution is either:
1. An error.
2. The list of rows inserted, deleted, selected, etc.
(2) is currently represented by a combination of the Result class and
the ResultSet list it holds. This worked okay, but issues start to
arise when trying to use Result in non-statement contexts (for example,
when introducing Result to SQL expression execution).
What we really need is for Result to be a thin wrapper that represents
both (1) and (2), and to not have any explicit members like a ResultSet.
So this commit removes ResultSet from Result, and introduces ResultOr,
which is just an alias for AK::ErrorOrr. Statement execution now returns
ResultOr<ResultSet> instead of Result. This further opens the door for
expression execution to return ResultOr<Value> in the future.
Lastly, this moves some other context held by Result over to ResultSet.
This includes the row count (which is really just the size of ResultSet)
and the command for which the result is for.
|
|
|
|
This wrapper is particularly helpful as we use a combination of similar
syscalls on Linux to simulate the behavior of the Serenity-exclusive
anon_create syscall. Users therefore won't have to worry about the
platform anymore :^)
|
|
We were matching every HTML element, instead of just the root (<html>)
|
|
We can skip rules that require a specific tag name when matching against
any element with a different tag name. :^)
|
|
We can skip rules that require a specific ID when matching against any
element that doesn't have that ID.
|
|
This patch introduces the StyleComputer::RuleCache, which divides all of
our (author) CSS rules into buckets.
Currently, there are two buckets:
- Rules where a specific class must be present.
- All other rules.
This allows us to check a significantly smaller set of rules for each
element, since we can skip over any rule that requires a class attribute
not present on the element.
This takes the typical numer of rules tested per element on Discord from
~16000 to ~550. :^)
We can definitely improve the cache invalidation. It currently happens
too often due to media queries. And we also need to make sure we
invalidate when mutating style through CSSOM APIs.
|
|
Previously we would re-run the entire CSS selector machinery for each
property resolved. Instead of doing that, we now resolve a final set of
custom property key/value pairs at the start of the cascade.
|
|
- Replace "auto" with "auto const" where appropriate.
- Remove an unused struct.
- Make sort_matching_rules() a file-local static function.
- Remove some unnecessary includes.
|
|
|
|
The `result.is_error()` check was inverted, causing a crash.
|
|
When saving a new file, save_as_action will return if the filename
input was empty, but save_action would still try to save the file.
Added a guard to make sure we never try to save files with empty
filenames.
|
|
Use unveil to allow access only to required paths.
Switch to new pledge format.
|
|
Use pledge/unveil to allow access only to required paths and syscalls.
|
|
In the ThrowCompletionOr constructors, the VERIFY statements are using
moved-from objects. We should not rely on those objects still being
valid after being moved.
|
|
|
|
Before this would assume that the element found in operator++ was still
valid when dereferencing it in operator*.
Since any code can have been run since that increment this is not always
valid.
To further simplify the logic of the iterator we no longer store the
index in an optional.
|
|
The crash was caused by getting the first element of an empty vector.
|
|
Rename the file to match the new class name.
|
|
|
|
We can now TRY anything that returns a SQL::Result or an AK::Error.
|
|
The existing SQLResult class predates our TRY semantics. As a result, in
the AST execution methods, there is a lot of is_error checking on values
that could instead be wrapped with TRY. This new class will allow such
semantics, and is also stack allocated (no need to be a RefPtr). It is
heavily based on LibJS's completion class.
|
|
|
|
The `ClipPlane` enum is being looped over at run-time performing
run-time dispatch to determine the comparison operation in
`point_within_clip_plane`.
Change this `for` loop to be linear code which dispatches using a
template parameter. This allows for the `point_within_clip_plane`
function to do compile-time dispatch.
Note: This linear code can become a compile-time loop when static
reflection lands in C++2[y|z] allowing looping over the reflected
`enum class`.
|
|
Insert or add icons where they are missing.
|
|
For example:
$ js -c "console.log(42)"
42
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This just calls through to the Object constructor added in the previous
commit.
|
|
|
|
This was not being used anywhere, and the way we determined it was not
matching the spec at all, so let's remove it and do it properly.
|
|
It makes no sense to skip half of an instruction, so make sure to skip
only full instructions!
|
|
|
|
Add local storage and style sheet icons. I also noticed the name of the
DOM tree icon needed updated (tree => dom_tree).
|
|
This implements ordered sets using Maps with a sentinel value, and
includes some extra set tests.
Fixes #11004.
Co-Authored-By: davidot <davidot@serenityos.org>
|
|
This implements ordered maps as a pair of an RBTree for key order, and
an underlying unordered hash map for storage.
Fixes (part of) #11004.
|
|
...even if the headers claim that there's some data in the form of
Content-Length.
This finally fixes loading Discord with RequestServer ConnectionCache
on :^)
|
|
This file allows us to decrypt TLS messages in wireshark, which can help
immensely in debugging network stuff :^)
|
|
Our previous code roughly did this:
1. Generate a bitmap as large as the shadow would end up.
2. Paint a rectangle onto it.
3. Blur the whole bitmap.
4. Split it up and render each section.
This patch takes advantage of the fact that (aside from corners) each
horizontal or vertical strip of a box-shadow is identical to the
others, to generate and blur a much smaller bitmap - only large enough
for the four corners and 1px of central "side" in each direction. This
greatly reduces the memory footprint, and should also speed things up,
since there is much less to blur.
|
|
|