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WindowServer
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Screen.h
Age
Commit message (
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Author
2022-06-06
WindowServer: Drop support for the DisplayConnector write interface
Liav A
2022-05-06
WindowServer: Separate physical resolution from scaling factors
Liav A
2022-05-05
WindowServer: Use FB_IOCTL_FLUSH_HEAD to flush a framebuffer if possible
Liav A
2022-05-05
DisplaySettings+WindowServer: Add support for display connector devices
Liav A
2022-04-21
WindowServer: Make Screen use ScreenBackend
kleines Filmröllchen
2022-04-21
WindowServer: Rename fb_data and friends to flush_rect etc
kleines Filmröllchen
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-04
LibGfx: Rename RGBA32 => ARGB32
Andreas Kling
2021-10-26
WindowServer: Remove Screen::init()
Andreas Kling
2021-07-21
WindowServer: Re-use existing Screen instances and improve fallbacks
Tom
2021-07-10
WindowServer: Flush display buffer when flashing
Tom
2021-07-04
WindowServer: Query driver for framebuffer offset
Tom
2021-07-04
WindowServer: Implement support for combined buffer flipping + flushing
Tom
2021-06-27
WindowServer: Coalesce flushing buffers into one ioctl() call
Tom
2021-06-25
Userland: Add FB_FLUSH ioctl for fbdev
Sahan Fernando
2021-06-20
WindowServer: Load multiple scaled versions of Bitmaps and Cursors
Tom
2021-06-20
WindowServer: Add API to set/get screen layouts
Tom
2021-06-20
WindowServer: Add initial support for rendering on multiple screens
Tom
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-04-16
Everywhere: Add `-Wdouble-promotion` warning
Nicholas-Baron
2021-01-15
WindowServer: Make HighDPI aware
Nico Weber
2021-01-12
Services: Move to Userland/Services/
Andreas Kling