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path: root/Userland/Services/WindowServer/EventLoop.cpp
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2021-06-20WindowServer: Add initial support for rendering on multiple screensTom
This allows WindowServer to use multiple framebuffer devices and compose the desktop with any arbitrary layout. Currently, it is assumed that it is configured contiguous and non-overlapping, but this should eventually be enforced. To make rendering efficient, each window now also tracks on which screens it needs to be rendered. This way we don't have to iterate all the windows for each screen but instead use the same rendering loop and then only render to the screen (or screens) that the window actually uses.
2021-05-22LibCore: Make all processes opt out of InspectorServer by defaultAndreas Kling
This functionality, while neat, isn't really something you need enabled all the time. Let's make it opt-in instead. Pass MakeInspectable::Yes to the Core::EventLoop constructor if you want your program to become inspectable.
2021-05-17WindowServer: Don't attempt to make WindowServer inspectableAndreas Kling
2021-05-01Everywhere: Turn #if *_DEBUG into dbgln_if/if constexprGunnar Beutner
2021-05-01Kernel: Expose minor device numbers for keyboard and mouseValtteri Koskivuori
A fix for two FIXMEs, and paving the way for multi-keyboard/mouse support, I guess.
2021-04-22Everything: Move to SPDX license identifiers in all files.Brian Gianforcaro
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-17LibGUI+WindowServer: Separate window manager IPC from regular IPCsin-ack
With this patch the window manager related functionality is split out onto a new endpoint pair named WindowManagerServer/Client. This allows window manager functionality to be potentially privilege separated in the future. To this end, a new client named WMConnectionClient is used to maintain a window manager connection. When a process connects to the endpoint and greets the WindowServer as a window manager (via Window::make_window_manager(int)), they're subscribed to the events they requested via the WM event mask. This patch also removes the hardcoding of the Taskbar WindowType to receive WM events automatically. However, being a window manager still requires having an active window, at the moment.
2021-02-23Everywhere: Rename ASSERT => VERIFYAndreas Kling
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
2021-01-25Everywhere: Hook up remaining debug macros to Debug.h.asynts
2021-01-25Everywhere: Remove unnecessary debug comments.asynts
It would be tempting to uncomment these statements, but that won't work with the new changes. This was done with the following commands: find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/#define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/#define/ { toggle = 1 }' {} \; find . \( -name '*.cpp' -o -name '*.h' -o -name '*.in' \) -not -path './Toolchain/*' -not -path './Build/*' -exec awk -i inplace '$0 !~ /\/\/ #define/ { if (!toggle) { print; } else { toggle = !toggle } } ; $0 ~/\/\/ #define/ { toggle = 1 }' {} \;
2021-01-24WindowServer: Don't crash if unable to open input peripheralsJean-Baptiste Boric
Seems a bit extreme, other operating systems don't have their graphical environment crash if there is no keyboard or no mouse.
2021-01-12Services: Move to Userland/Services/Andreas Kling