Age | Commit message (Collapse) | Author |
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Derivatives of Core::Object should be constructed through
ClassName::construct(), to avoid handling ref-counted objects with
refcount zero. Fixing the visibility means that misuses like this are
more difficult.
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Remove superfluous includes from IPCCompiler's generated output and
add include directives in IPC definitions where appropriate.
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This adds component declarations so that users can select to not build
certain parts of the OS.
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Since applications using Core::EventLoop no longer need to create a
socket in /tmp/rpc/, and also don't need to listen for incoming
connections on this socket, we can remove a whole bunch of pledges!
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There's no need for GUI applications to block after the clipping is
already in flight.
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This updates all .ipc files to have snake case names for IPC methods.
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This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
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This enables support for automatically generating client methods.
With this added the user gets code completion support for all
IPC methods which are available on a connection object.
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Instead of having a single overloaded handle method each method gets
its own unique method name now.
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This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
Additionally, endpoint magic is now treated as a u32, because endpoint
numbers were never negative anyway.
For cases where the endpoint number does have to be hardcoded (a current
case is LookupServer because the endpoint number must be known in LibC),
the syntax has been made more explicit to avoid confusing those
unfamiliar. To hardcode the endpoint magic, the following syntax is now
used:
endpoint EndpointName [magic=1234]
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This reverts commit 59218007a3034c7770b7fa5277ce1eae85bb1c07.
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This patch removes the IPC endpoint numbers that needed to be specified
in the IPC files. Since the string hash is a (hopefully) collision free
number that depends on the name of the endpoint, we now use that
instead. :^)
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)
Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.
We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
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The client ID is not useful to normal clients anymore, so stop telling
everyone what their ID is.
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Now that WindowServer broadcasts the system theme using an anonymous
file, we need clients to pledge "recvfd" so they can receive it.
Some programs keep the "shared_buffer" pledge since it's still used for
a handful of things.
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This is needed for the new way we transfer window backing stores.
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