Age | Commit message (Collapse) | Author |
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Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
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This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
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This removes a set of complex reference cycles between DOM, layout tree
and browsing context.
It also makes lifetimes much easier to reason about, as the DOM and
layout trees are now free to keep each other alive.
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The big global refactor left some stragglers behind for atomicity.
Clean up the rest, and remove a ton of includes of LibWeb/HTML/Window.h
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These classes only needed Window to get at its realm. Pass a realm
directly to construct SCG classes.
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Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
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This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
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* Similarly to clipPath, this doesn't need to get rendered, so return no
LayoutNode.
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