Age | Commit message (Collapse) | Author |
|
|
|
|
|
We already have this for C++ code in DOMHighResTimeStamp.h, but let's
also avoid using plain 'double' in IDL code.
|
|
Callers that are already in a fallible context will now TRY to allocate
cells. Callers in infallible contexts get a FIXME.
|
|
Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
|
|
This needs to happen before prototype/constructor intitialization can be
made lazy. Otherwise, GC could run during the C++ constructor and try to
collect the object currently being created.
|
|
We changed elapsed() to return i64 instead of int as that's what
AK::Time::to_milliseconds() returns, causing a bunch of implicit lossy
conversions in callers. Clean those up with a mix of type changes and
casts.
|
|
This removes the direct dependency on sys/time.h from ElapsedTimer, and
makes the code a lot cleaner by using the helpers from AK::Time for
time math and getting the current timestamp.
|
|
These instances were detected by searching for files that include
AK/StdLibExtras.h, but don't match the regex:
\\b(abs|AK_REPLACED_STD_NAMESPACE|array_size|ceil_div|clamp|exchange|for
ward|is_constant_evaluated|is_power_of_two|max|min|mix|move|_RawPtr|RawP
tr|round_up_to_power_of_two|swap|to_underlying)\\b
(Without the linebreaks.)
This regex is pessimistic, so there might be more files that don't
actually use any "extra stdlib" functions.
In theory, one might use LibCPP to detect things like this
automatically, but let's do this one step after another.
|
|
|
|
The intent is to use these to autogenerate prototype declarations for
Window and WorkerGlobalScope classes.
And the spec links are just nice to have :^)
|
|
This is being used for more than just time coarsening now, so let's use
the spec's section title for the name.
|
|
This doesn't belong on the EventLoop at all, as far as I can tell.
|
|
|
|
|
|
These classes only needed Window to get at its realm. Pass a realm
directly to construct Crypto, Encoding, HRT, IntersectionObserver,
NavigationTiming, Page, RequestIdleCallback, Selection, Streams, URL,
and XML classes.
|
|
We no longer access Bindings::FooWrapper anywhere for a Foo platform
object, so these can be removed :^)
|
|
|
|
|
|
Unlike ensure_web_prototype<T>(), the cached version doesn't require the
prototype type to be fully formed, so we can use it without including
the FooPrototype.h header. It's also a bit less verbose. :^)
|
|
|
|
This is a monster patch that turns all EventTargets into GC-allocated
PlatformObjects. Their C++ wrapper classes are removed, and the LibJS
garbage collector is now responsible for their lifetimes.
There's a fair amount of hacks and band-aids in this patch, and we'll
have a lot of cleanup to do after this.
|
|
Similar to create() in LibJS, wrap() et al. are on a low enough level to
warrant passing a Realm directly instead of relying on the current realm
from the VM, as a wrapper may need to be allocated while no JS is being
executed.
|
|
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules
"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
|
|
The Window object is part of the HTML spec. :^)
https://html.spec.whatwg.org/multipage/window-object.html
|
|
|
|
This isn't perfect (especially the global object situation in
activate_event_handler), but I believe it's in a much more complete
state now :^)
This fixes the issue of crashing in prepare_for_ordinary_call with the
`i < m_size` crash, as it now uses the IDL callback functions which
requires the Environment Settings Object. The environment settings
object for the callback is fetched at the time the callback is created,
for example, WrapperGenerator gets the incumbent settings object for
the callback at the time of wrapping. This allows us to remove passing
in ScriptExecutionContext into EventTarget's constructor.
With this, we can now drop ScriptExecutionContext.
|
|
All EventTarget subclasses except Window do the same exact thing in
their overrides, so let's just share an implementation in the base.
|
|
Match the spec nomenclature.
|
|
SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
|
|
This commit makes the user-facing StdLibExtras templates and utilities
arguably more nice-looking by removing the need to reach into the
wrapper structs generated by them to get the value/type needed.
The C++ standard library had to invent `_v` and `_t` variants (likely
because of backwards compat), but we don't need to cater to any codebase
except our own, so might as well have good things for free. :^)
|
|
Just have all the timing functions return 0 for now.
We can now run the Shynet JS on https://linus.dev/ although the XHR
is rejected by our same-origin policy.
|
|
Since Web::Bindings::WindowObject inherits from JS::GlobalObject, it
cannot also inherit from Web::Bindings::EventTargetWrapper.
However, that's not actually necessary. Instead, we simply set the
Window object's prototype to the EventTargetPrototype, and add a little
extra branch in the impl_from() function that turns the JS "this" value
into a DOM::EventTarget*.
With this, you can now call window.addEventListener()! Very cool :^)
Fixes #4758.
|
|
|