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path: root/Userland/Libraries/LibWeb/HTML/GlobalEventHandlers.cpp
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2021-09-19LibWeb: Move `onfoo` attribute handling to EventTargetAndreas Kling
This logic was kept in the GlobalEventHandlers mixing for sharing between Document and HTMLElement, but there are other interfaces who need to support `onfoo` attribute event listeners as well.
2021-06-27LibJS: Rename ScriptFunction => OrdinaryFunctionObjectAndreas Kling
These are basically what the spec calls "ordinary function objects", so let's have the name reflect that. :^)
2021-06-27LibJS: Rename Function => FunctionObjectAndreas Kling
2021-06-11LibJS: Use an enum class instead of 'bool is_generator'Ali Mohammad Pur
This avoid confusion in the order of the multiple boolean parameters that exist.
2021-06-11LibJS: Implement generator functions (only in bytecode mode)Ali Mohammad Pur
2021-04-23AK: Rename adopt() to adopt_ref()Andreas Kling
This makes it more symmetrical with adopt_own() (which is used to create a NonnullOwnPtr from the result of a naked new.)
2021-04-22Everything: Move to SPDX license identifiers in all files.Brian Gianforcaro
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-02-23Everywhere: Rename ASSERT => VERIFYAndreas Kling
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
2021-02-03LibWeb: Basic implementation of global event handlers :^)Andreas Kling
Document and HTMLElement now inherit from HTML::GlobalEventHandlers which allows them to support "onfoo" event handler attributes. These are assignable both via IDL attributes and content attributes. Event listeners constructed this way get a special "attribute" flag on them so we know which one to replace if you reassign them. This also allows them to coexist with EventTarget.addEventListener(). This is all a bit sloppy, but it works decently for a first cut. The Window object should also inherit GlobalEventHandlers, but since we don't generate it from IDL, I haven't taken that step here. Also this would be a lot nicer if we supported IDL mixins.