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path: root/Userland/Libraries/LibSoftGPU/PixelQuad.h
AgeCommit message (Expand)Author
2022-09-11LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unitJelle Raaijmakers
2022-05-09LibGL+LibGPU+LibSoftGPU: Implement point and line drawingJelle Raaijmakers
2022-05-05LibSoftGPU: Move back to `i32`-based subpixelsJelle Raaijmakers
2022-04-06LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPUStephan Unverwerth
2022-03-07LibSoftGPU: Use `float` instead of `int` for triangle screen coordsJelle Raaijmakers
2022-01-19LibGL+LibSoftGPU: Add multiple texture coordinates to vertex structStephan Unverwerth
2022-01-09LibSoftGPU: Add PixelQuad struct that holds data for each rendered quadStephan Unverwerth