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path: root/Userland/Libraries/LibSoftGPU/Device.h
AgeCommit message (Expand)Author
2023-02-18LibSoftGPU: Use multiplication instead of division for linear fogJelle Raaijmakers
2023-02-02LibSoftGPU: Only enable texture stages if requiredJelle Raaijmakers
2023-02-02LibSoftGPU: Make blending simpler and more efficientJelle Raaijmakers
2022-12-17LibSoftGPU: Implement shader processor for SoftGPU ISAStephan Unverwerth
2022-12-17LibSoftGPU: Allow binding a fragment shaderStephan Unverwerth
2022-12-17LibGL+LibSoftGPU: Add GPU side shader infrastructureStephan Unverwerth
2022-12-07Meta+Userland: Pass Gfx::IntSize by valueMacDue
2022-10-19LibSoftGPU: Make alpha testing a static functionJelle Raaijmakers
2022-09-11LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unitJelle Raaijmakers
2022-09-11LibGL+LibGPU+LibSoftGPU: Remove concept of `layer` in favor of `depth`Jelle Raaijmakers
2022-09-11LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`Jelle Raaijmakers
2022-09-11LibGL+LibGPU+LibSoftGPU: Rename `blit_color_buffer_to`Jelle Raaijmakers
2022-08-27LibGL+LibGPU+LibSoftGPU: Implement texture pixel format supportJelle Raaijmakers
2022-08-27LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversionJelle Raaijmakers
2022-05-15LibSoftGPU: Update coverage bits after alpha testingJelle Raaijmakers
2022-05-11LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlaneRKBethke
2022-05-09LibGL+LibGPU+LibSoftGPU: Implement point and line drawingJelle Raaijmakers
2022-05-07LibSoftGPU: Use round_to<int> in Device::get_rasterization_rect_of_sizeHendiadyoin1
2022-05-05LibSoftGPU: Move back to `i32`-based subpixelsJelle Raaijmakers
2022-05-05LibSoftGPU: Remove unused `Matrix3x3.h` includeJelle Raaijmakers
2022-04-06LibGL+LibGPU+LibSoftGPU: Add virtual base class for devicesStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Add virtual base class for ImagesStephan Unverwerth
2022-04-06LibGPU+LibSoftGPU: Move RasterizerOptions into LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPUStephan Unverwerth
2022-04-06LibGPU+LibSoftGPU: Move LightModelParameters into LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move TexCoordGenerationConfig into LibGPUStephan Unverwerth
2022-04-06LibGPU+LibSoftGPU: Move RasterPosition into its own header in LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move StencilConfiguration.h to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move SamplerConfig to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move ImageFormat.h to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move Enums.h to LibGPUStephan Unverwerth
2022-04-06LibGL+LibGPU+LibSoftGPU: Move DeviceConfig to LibGPUStephan Unverwerth
2022-04-01Everywhere: Run clang-formatIdan Horowitz
2022-03-27LibGL+LibSoftGPU+LibGfx: Reimplement normal transformationJelle Raaijmakers
2022-03-27LibGL+LibSoftGPU: Implement more of `GL_LIGHT_MODEL_COLOR_CONTROL`Jelle Raaijmakers
2022-02-22LibSoftGPU: Apply regular cartesian coordinate systemJelle Raaijmakers
2022-02-22LibSoftGPU: Generalize pixel buffers and standardize on BGRA8888Jelle Raaijmakers
2022-02-22LibSoftGPU: Remove `Device::wait_for_all_threads()`Jelle Raaijmakers
2022-01-20LibGL+LibSoftGPU: Implement `GL_POLYGON_OFFSET_FILL` capabilityJelle Raaijmakers
2022-01-19LibGL+LibSoftGPU: Support generation of multiple texture coordinatesStephan Unverwerth
2022-01-17LibGL+LibSoftGPU: Implement the stencil bufferJelle Raaijmakers
2022-01-17LibGL+LibSoftGPU: Enumize material front/back face selectionJelle Raaijmakers
2022-01-14LibGL+LibSoftGPU: Implement `glDrawPixels` depth buffer supportJelle Raaijmakers
2022-01-14LibGL+LibSoftGPU: Implement rasterization positionJelle Raaijmakers
2022-01-13LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL`Jelle Raaijmakers
2022-01-12LibGL+LibSoftGPU: Pass along lighting flag to Software GPUJesse Buhagiar
2022-01-12LibGL+LibSoftGPU: Move lighting model parameters to SoftGPUJesse Buhagiar
2022-01-12LibGL: Flesh out `glMaterialf{v}`Jesse Buhagiar