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LibSoftGPU
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Clipper.cpp
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2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Jelle Raaijmakers
2022-05-11
LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlane
RKBethke
2022-05-09
LibGL+LibGPU+LibSoftGPU: Implement point and line drawing
Jelle Raaijmakers
2022-04-20
LibSoftGPU: Simplify `Clipper` interpolation
Jelle Raaijmakers
2022-04-11
LibSoftGPU: Optimize clipping code
Jelle Raaijmakers
2022-04-11
LibSoftGPU: Remove superfluous braces in `Clipper`
Jelle Raaijmakers
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
Stephan Unverwerth
2022-02-10
LibSoftGPU: Dispatch based on ClipPlane enum at compile-time
Lenny Maiorani
2022-01-28
LibSoftGPU: Simplify clipping logic
Lenny Maiorani
2022-01-27
LibSoftGPU: Reduce Clipper class interface to minimum
Lenny Maiorani
2022-01-23
LibSoftGPU: Add const to Clipper where possible
Lenny Maiorani
2022-01-23
LibSoftGPU: Switch to using east const in Clipper.[h,cpp]
Lenny Maiorani
2022-01-19
LibGL+LibSoftGPU: Add multiple texture coordinates to vertex struct
Stephan Unverwerth
2022-01-09
LibSoftGPU: Also interpolate normal during triangle clipping
Stephan Unverwerth
2022-01-04
LibSoftGPU: Use `AK::mix` instead of manual interpolation
Jelle Raaijmakers
2021-12-30
LibGL+LibSoftGPU: Implement eye, clip, NDC and window coordinates
Jelle Raaijmakers
2021-12-24
LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU
Stephan Unverwerth
2021-12-24
LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library
Stephan Unverwerth