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This will make it easier to support both string types at the same time
while we convert code, and tracking down remaining uses.
One big exception is Value::to_string() in LibJS, where the name is
dictated by the ToString AO.
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We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
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This patch adds a special EnvironmentCoordinate::global_marker value
that signifies that a binding lookup ended up searching the global
environment. It doesn't matter if we find it there or not, the global
marker is always returned. This allows us to bypass other environments
on subsequent access, going directly to the global environment.
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Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
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- Prefer VM::current_realm() over GlobalObject::associated_realm()
- Prefer VM::heap() over GlobalObject::heap()
- Prefer Cell::vm() over Cell::global_object()
- Prefer Wrapper::vm() over Wrapper::global_object()
- Inline Realm::global_object() calls used to access intrinsics as they
will later perform a direct lookup without going through the global
object
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This is where the fun begins. :^)
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This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
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Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
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This is an editorial change in the ECMA-262 spec, with similar changes
in some proposals.
See:
- https://github.com/tc39/ecma262/commit/7575f74
- https://github.com/tc39/proposal-array-grouping/commit/df899eb
- https://github.com/tc39/proposal-shadowrealm/commit/9eb5a12
- https://github.com/tc39/proposal-shadowrealm/commit/c81f527
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When performing GetValue on a primitive type we do not need to perform
the ToObject conversion as it will resolve to a property on the
prototype object.
To avoid this we skip the initial ToObject conversion on the base value
as it only serves to get the primitive's boxed prototype. We further
specialize on PrimitiveString in order to get efficient behaviour
behaviour for the direct properties.
Depending on the tests anywhere from 20 to 60%, with significant loop
overhead.
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Also add spec step comments to it while we're here.
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Also add spec step comments to it while we're here.
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Also add spec step comments to it while we're here.
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This commit partially reverts "LibJS: Make accessing the current
function's arguments cheaper".
While the change passed all the currently passing test262 tests, it
seems to have _some_ flaw that silently breaks with some real-world
websites.
As the speedup with negligible at best, let's just revert it until we
can implement it more correctly.
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Instead of going through an environment record, make arguments of the
currently executing function generate references via the argument index,
which can later be resolved directly through the ExecutionContext.
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This patch introduces the "environment coordinate" concept, which
encodes the distance from a variable access to the binding it ends up
resolving to.
EnvironmentCoordinate has two fields:
- hops: The number of hops up the lexical environment chain we have
to make before getting to the resolved binding.
- index: The index of the resolved binding within its declarative
environment record.
Whenever a variable lookup resolves somewhere inside a declarative
environment, we now cache the coordinates and reuse them in subsequent
lookups. This is achieved via a coordinate cache in JS::Identifier.
Note that non-strict direct eval() breaks this optimization and so it
will not be performed if the resolved environment has been permanently
screwed by eval().
This makes variable access *significantly* faster. :^)
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VM::resolve_binding() can now return a Reference that knows the exact
binding index if it's pointing into a DeclarativeEnvironment.
Reading/writing through the Reference will now use direct environment
access when possible.
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To no one's surprise, this patch is pretty big - this is possibly the
most used AO of all of them. Definitely worth it though.
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Before this we used an ad-hoc combination of references and 'variables'
stored in a hashmap. This worked in most cases but is not spec like.
Additionally hoisting, dynamically naming functions and scope analysis
was not done properly.
This patch fixes all of that by:
- Implement BindingInitialization for destructuring assignment.
- Implementing a new ScopePusher which tracks the lexical and var
scoped declarations. This hoists functions to the top level if no
lexical declaration name overlaps. Furthermore we do checking of
redeclarations in the ScopePusher now requiring less checks all over
the place.
- Add methods for parsing the directives and statement lists instead
of having that code duplicated in multiple places. This allows
declarations to pushed to the appropriate scope more easily.
- Remove the non spec way of storing 'variables' in
DeclarativeEnvironment and make Reference follow the spec instead of
checking both the bindings and 'variables'.
- Remove all scoping related things from the Interpreter. And instead
use environments as specified by the spec. This also includes fixing
that NativeFunctions did not produce a valid FunctionEnvironment
which could cause issues with callbacks and eval. All
FunctionObjects now have a valid NewFunctionEnvironment
implementation.
- Remove execute_statements from Interpreter and instead use
ASTNode::execute everywhere this simplifies AST.cpp as you no longer
need to worry about which method to call.
- Make ScopeNodes setup their own environment. This uses four
different methods specified by the spec
{Block, Function, Eval, Global}DeclarationInstantiation with the
annexB extensions.
- Implement and use NamedEvaluation where specified.
Additionally there are fixes to things exposed by these changes to eval,
{for, for-in, for-of} loops and assignment.
Finally it also fixes some tests in test-js which where passing before
but not now that we have correct behavior :^).
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Since we have the to_reference method on every expression class we must
somehow communicate it did not actually return a reference.
This (ab)uses the fact that property name is only invalid with the
default constructor and already has is_valid().
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'bindings' is the spec-compliant version of 'variables', but we were
simply not even looking at them, which made things using bindings (such
as named function expressions) break in unexpected ways after the move
to using references in call expressions.
Co-Authored-By: davidot <david.tuin@gmail.com>
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These two are inherently const, and the next commit needs to call them
on a const object, so let's just mark them const.
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This is more serenity-esque and also makes pointing out missing
exception checks during reviews much easier.
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Object::get() never returns an empty value anymore, as per the spec, so
having a value_or() fallback is no longer needed.
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This is a huge patch, I know. In hindsight this perhaps could've been
done slightly more incremental, but I started and then fixed everything
until it worked, and here we are. I tried splitting of some completely
unrelated changes into separate commits, however. Anyway.
This is a rewrite of most of Object, and by extension large parts of
Array, Proxy, Reflect, String, TypedArray, and some other things.
What we already had worked fine for about 90% of things, but getting the
last 10% right proved to be increasingly difficult with the current code
that sort of grew organically and is only very loosely based on the
spec - this became especially obvious when we started fixing a large
number of test262 failures.
Key changes include:
- 1:1 matching function names and parameters of all object-related
functions, to avoid ambiguity. Previously we had things like put(),
which the spec doesn't have - as a result it wasn't always clear which
need to be used.
- Better separation between object abstract operations and internal
methods - the former are always the same, the latter can be overridden
(and are therefore virtual). The internal methods (i.e. [[Foo]] in the
spec) are now prefixed with 'internal_' for clarity - again, it was
previously not always clear which AO a certain method represents,
get() could've been both Get and [[Get]] (I don't know which one it
was closer to right now).
Note that some of the old names have been kept until all code relying
on them is updated, but they are now simple wrappers around the
closest matching standard abstract operation.
- Simplifications of the storage layer: functions that write values to
storage are now prefixed with 'storage_' to make their purpose clear,
and as they are not part of the spec they should not contain any steps
specified by it. Much functionality is now covered by the layers above
it and was removed (e.g. handling of accessors, attribute checks).
- PropertyAttributes has been greatly simplified, and is being replaced
by PropertyDescriptor - a concept similar to the current
implementation, but more aligned with the actual spec. See the commit
message of the previous commit where it was introduced for details.
- As a bonus, and since I had to look at the spec a whole lot anyway, I
introduced more inline comments with the exact steps from the spec -
this makes it super easy to verify correctness.
- East-const all the things.
As a result of all of this, things are much more correct but a bit
slower now. Retaining speed wasn't a consideration at all, I have done
no profiling of the new code - there might be low hanging fruits, which
we can then harvest separately.
Special thanks to Idan for helping me with this by tracking down bugs,
updating everything outside of LibJS to work with these changes (LibWeb,
Spreadsheet, HackStudio), as well as providing countless patches to fix
regressions I introduced - there still are very few (we got it down to
5), but we also get many new passing test262 tests in return. :^)
Co-authored-by: Idan Horowitz <idan.horowitz@gmail.com>
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This should throw a ReferenceError, since `delete` is not allowed
on super references.
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This should really be handled at a different layer of the stack, but
this allows us to make progress on the Object rewrite without breaking
strict mode assignment tests.
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"Records" in the spec are basically C++ classes, so let's drop this
mouthful of a suffix.
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- get -> get_value (GetValue in the spec)
- put -> put_value (PutValue in the spec)
Also add spec links. :^)
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Our Reference class now has the same fields as the spec:
- Base (a non-nullish value, an environment record, or `unresolvable`)
- Referenced Name (the name of the binding)
- Strict (whether the reference originated in strict mode code)
- ThisValue (if non-empty, the reference represents a `super` keyword)
The main difference from before is that we now resolve the environment
record that a reference interacts with. Previously we simply resolved
to either "local variable" or "global variable".
The associated abstract operations are still largely non-conforming,
since we don't yet implement proper variable bindings. But this patch
should at least fix a handful of test262 cases. :^)
There's one minor regression: some TypeError message strings get
a little worse due to doing a RequireObjectCoercible earlier in the
evaluation of MemberExpression.
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The parser doesn't always track lexical scopes correctly, so let's not
rely on that for direct argument loading.
This reverts the LoadArguments bytecode instruction as well. We can
bring these things back when the parser can reliably tell us that
a given Identifier is indeed a function argument.
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To make this cleaner i also moved the logic into Reference::delete_.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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