Age | Commit message (Collapse) | Author |
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Some of these are allocated upon initialization of the intrinsics, and
some lazily, but in neither case the getters actually return a nullptr.
This saves us a whole bunch of pointer dereferences (as NonnullGCPtr has
an `operator T&()`), and also has the interesting side effect of forcing
us to explicitly use the FunctionObject& overload of call(), as passing
a NonnullGCPtr is ambigous - it could implicitly be turned into a Value
_or_ a FunctionObject& (so we have to dereference manually).
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Note that as of this commit, there aren't any such throwers, and the
call site in Heap::allocate will drop exceptions on the floor. This
commit only serves to change the declaration of the overrides, make sure
they return an empty value, and to propagate OOM errors frm their base
initialize invocations.
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Three standalone Cell creation functions remain in the JS namespace:
- js_bigint()
- js_string()
- js_symbol()
All of them are leftovers from early iterations when LibJS still took
inspiration from JSC, which itself has jsString(). Nowadays, we pretty
much exclusively use static create() functions to construct types
allocated on the JS heap, and there's no reason to not do the same for
these.
Also change the return type from BigInt* to NonnullGCPtr<BigInt> while
we're here.
This is patch 1/3, replacement of js_string() and js_symbol() follow.
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We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
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In a subclass of Cell, we cannot use Cell::vm() before the base Cell
object itself is constructed. Use the Realm's VM instead.
This was caught by UBSAN with vptr sanitation enabled.
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Intrinsics, i.e. mostly constructor and prototype objects, but also
things like empty and new object shape now live on a new heap-allocated
JS::Intrinsics object, thus completing the long journey of taking all
the magic away from the global object.
This represents the Realm's [[Intrinsics]] slot in the spec and matches
its existing [[GlobalObject]] / [[GlobalEnv]] slots in terms of
architecture.
In the majority of cases it should now be possibly to fully allocate a
regular object without the global object existing, and in fact that's
what we do now - the realm is allocated before the global object, and
the intrinsics between both :^)
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This is needed so that the allocated NativeFunction receives the correct
realm, usually forwarded from the Object's initialize() function, rather
than using the current realm.
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This is where the fun begins. :^)
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This is a continuation of the previous five commits.
A first big step into the direction of no longer having to pass a realm
(or currently, a global object) trough layers upon layers of AOs!
Unlike the create() APIs we can safely assume that this is only ever
called when a running execution context and therefore current realm
exists. If not, you can always manually allocate the Error and put it in
a Completion :^)
In the spec, throw exceptions implicitly use the current realm's
intrinsics as well: https://tc39.es/ecma262/#sec-throw-an-exception
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This is a continuation of the previous commit.
Calling initialize() is the first thing that's done after allocating a
cell on the JS heap - and in the common case of allocating an object,
that's where properties are assigned and intrinsics occasionally
accessed.
Since those are supposed to live on the realm eventually, this is
another step into that direction.
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No functional changes - we can still very easily get to the global
object via `Realm::global_object()`. This is in preparation of moving
the intrinsics to the realm and no longer having to pass a global
object when allocating any object.
In a few (now, and many more in subsequent commits) places we get a
realm using `GlobalObject::associated_realm()`, this is intended to be
temporary. For example, create() functions will later receive the same
treatment and are passed a realm instead of a global object.
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See https://github.com/tc39/ecma262/pull/2812.
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https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules
"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
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Both at the same time because many of them call construct() in call()
and I'm not keen on adding a bunch of temporary plumbing to turn
exceptions into throw completions.
Also changes the return value of construct() to Object* instead of Value
as it always needs to return an object; allowing an arbitrary Value is a
massive foot gun.
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This method will eventually be removed once all native functions are
converted to ThrowCompletionOr
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The old versions were renamed to JS_DECLARE_OLD_NATIVE_FUNCTION and
JS_DEFINE_OLD_NATIVE_FUNCTION, and will be eventually removed once all
native functions were converted to the new format.
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The specification dicatates that each built-in will have a length and
name property. (defined in that order)
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This is supposed to be its own AO, but since it was only used in one
place, we inlined it. Now that it's also being used in the Temporal
proposal (Date.prototype.toTemporalInstant() specifically), it makes
sense to have it as a standalone function.
A small difference is that we now construct the SignedBigInteger without
casting to i32 but instead take the (known to be integral) double and
cast it to i64. Not perfect, but slightly better.
Also clean up the BigInt constructor a bit while we're here and sprinkle
some spec comments.
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This removes all usages of the non-standard define_property helper
method and replaces all it's usages with the specification required
alternative or with define_direct_property where appropriate.
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This makes the implicit run-time assertion in PropertyName::to_string()
into an explicit compile-time requirement, removes a wasteful FlyString
-> PropertyName -> FlyString construction from NativeFunction::create()
and allows setting the function name to a null string for anonymous
native functions.
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The implementation matches the specification, so lets match the name
as well. :^)
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As mentioned on Discord earlier, we'll add these to all new functions
going forward - this is the backfill. Reasons:
- It makes you look at the spec, implementing based on MDN or V8
behavior is a no-go
- It makes finding the various functions that are non-compliant easier,
in the future everything should either have such a comment or, if it's
not from the spec at all, a comment explaining why that is the case
- It makes it easier to check whether a certain abstract operation is
implemented in LibJS, not all of them use the same name as the spec.
E.g. RejectPromise() is Promise::reject()
- It makes it easier to reason about vm.arguments(), e.g. when the
function has a rest parameter
- It makes it easier to see whether a certain function is from a
proposal or Annex B
Also:
- Add arguments to all functions and abstract operations that already
had a comment
- Fix some outdated section numbers
- Replace some ecma-international.org URLs with tc39.es
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In hindsight declaring these prematurely wasn't the greatest idea - that
just makes any script checking for their existence believe they'll work,
and what follows next is a crash of the js or WebContent process. If we
omit the declarations, a polyfill can be provided instead.
This also affects the test262, which tests these - instead of reporting
a bunch of assertion crash errors, we should simply report test failure
for 'not a function', which in turn makes it easier to spot any actual
bugs causing crashes.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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Fixes #3961.
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