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VectorN.h
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2023-01-02
Everywhere: Remove unused includes of AK/Format.h
Ben Wiederhake
2022-12-20
LibGL: Implement `glLightModel` integer normalization
Jelle Raaijmakers
2022-12-06
Everywhere: Rename to_{string => deprecated_string}() where applicable
Linus Groh
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-12-03
Everywhere: Run clang-format
Linus Groh
2022-10-25
LibGfx: Make Matrix and VectorN more constexpr-friendly
Zaggy1024
2022-10-04
AK+Everywhere: Add AK_COMPILER_{GCC,CLANG} and use them most places
Nico Weber
2022-09-11
LibGfx: Templatize `VectorN::length()`
Jelle Raaijmakers
2022-08-27
LibGfx: Allow non-const indexing into `VectorN`
Jelle Raaijmakers
2022-05-09
LibGfx: Use `AK::round_to` for `VectorN::to_rounded<U>`
Jelle Raaijmakers
2022-05-09
LibGfx: Add `VectorN::to_type<T>()`
Jelle Raaijmakers
2022-05-09
LibGfx: Use `VectorN` dot product of self for `length()`
Jelle Raaijmakers
2022-05-05
LibGfx: Fix Clang build failulres in VectorN
Andreas Kling
2022-05-05
LibGfx: Add `Vector::to_rounded<T>()`
Jelle Raaijmakers
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-11
LibGfx+LibSoftGPU: Allow indexed reads into `Gfx::Vector`
Jelle Raaijmakers
2022-03-07
LibGfx: Reimplement `Vector::length()` as a loop
Jelle Raaijmakers
2022-03-07
LibGfx+LibSoftGPU: Add and use `Vector.xy()`
Jelle Raaijmakers
2022-03-04
LibGfx: Refactor Vector[2,3,4] to VectorN with specializations
Lenny Maiorani