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path: root/Userland/Libraries/LibGfx/Vector3.h
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2021-07-19Everywhere: Use AK/Math.h if applicableHendiadyoin1
AK's version should see better inlining behaviors, than the LibM one. We avoid mixed usage for now though. Also clean up some stale math includes and improper floatingpoint usage.
2021-06-24LibGfx: Don't `constexpr` functions returning StringsDaniel Bertalan
Since strings don't have a constexpr constructor, these won't have any effect anyways. Furthermore, this is explicitly disallowed by the standard, and makes Clang tools freak out.
2021-05-29Everywhere: Use s.unverwerth@serenityos.org :^)Stephan Unverwerth
2021-05-15LibGfx/Vector*: Implement FormattersJelle Raaijmakers
2021-05-13LibGfx: Add component wise * and / operators to Vector3 and Vector4Stephan Unverwerth
2021-05-08LibGfx: Constexpr Matrices and VectorsHendiadyoin1
2021-05-08LibGfx: Add some missing operators to Vector3 Vector4 and Matrix4x4Stephan Unverwerth
2021-05-08LibGfx: Mark Vector3 class finalStephan Unverwerth
2021-04-22Everything: Move to SPDX license identifiers in all files.Brian Gianforcaro
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-01-12Libraries: Move to Userland/Libraries/Andreas Kling