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path: root/Userland/Libraries/LibGfx/Path.cpp
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2021-04-22Everything: Move to SPDX license identifiers in all files.Brian Gianforcaro
SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-16Everywhere: Add `-Wdouble-promotion` warningNicholas-Baron
This warning informs of float-to-double conversions. The best solution seems to be to do math *either* in 32-bit *or* in 64-bit, and only to cross over when absolutely necessary.
2021-04-15LibGfx+LibWeb: Wire up CanvasRenderingContext2D.ellipse()AnotherTest
Note that this is *extremely* naive, and not very good at being correct.
2021-04-15LibGfx+LibWeb: Move out the EllipticArcTo() logic into PathAnotherTest
At its previous state, the interface allowed invalid "ellipses" to be specified, instead of doing that, simply use the parameters that SVG uses :^)
2021-02-23Everywhere: Rename ASSERT => VERIFYAndreas Kling
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED) Since all of these checks are done in release builds as well, let's rename them to VERIFY to prevent confusion, as everyone is used to assertions being compiled out in release. We can introduce a new ASSERT macro that is specifically for debug checks, but I'm doing this wholesale conversion first since we've accumulated thousands of these already, and it's not immediately obvious which ones are suitable for ASSERT.
2021-01-12Libraries: Move to Userland/Libraries/Andreas Kling