Age | Commit message (Collapse) | Author |
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This was done with CLion's automatic rename feature.
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This was done with CLion's automatic rename feature.
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We now make sure that a VERIFY will fail if Clipboard::the() is called
after the destruction of its static-local variables.
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In order to avoid having multiple instances, we were keeping a pointer
to these singleton objects and only allocating them when it was null.
We have `__cxa_guard_{acquire,release}` in the userland, so there's no
need to do this dance, as the compiler will ensure that the constructors
are only called once.
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Apologies for the enormous commit, but I don't see a way to split this
up nicely. In the vast majority of cases it's a simple change. A few
extra places can use TRY instead of manual error checking though. :^)
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This change unfortunately cannot be atomically made without a single
commit changing everything.
Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.
The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
C_OBJECT and will generate a static try_create factory function for
the ServerConnection subclass. The subclass is now responsible for
passing the socket constructed in this function to its
ServerConnection base; the socket is passed as the first argument to
the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
any other arguments.
- The functionality regarding taking over sockets from SystemServer has
been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
implementation of this functionality hasn't been deleted due to my
intention of removing this class in the near future and to reduce
noise on this (already quite noisy) PR.
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In particular, malicious programs used to be able to set arbitrary
values as "format", which could cause UB (most likely a crash).
Furthermore, we do not transmit palette data, so an application sending
an indexed bitmap cannot possibly expect the other side to receive a
useful image. Therefore, we refuse to build a bitmap.
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This encourages the caller to first fetch data and type atomically, and
then parse that, instead of potentially making multiple requests.
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Another one that was used in a fajillion places.
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Anyone who inherits from `GUI::Clipboard::ClipboardClient` will receive
clipboard notifications via `clipboard_content_did_change()`.
Update ClipboardHistoryModel, TextEditor and TerminalWidget to inherit
from this class.
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Also mark them as [[nodiscard]].
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Remove superfluous includes from IPCCompiler's generated output and
add include directives in IPC definitions where appropriate.
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This is no longer used by any of our IPC pairs.
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Does exactly what it says on the tin :^)
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There's no need for GUI applications to block after the clipping is
already in flight.
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This updates all existing code to use the auto-generated client
methods instead of post_message/send_sync.
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Instead of having a single overloaded handle method each method gets
its own unique method name now.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
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The client ID is not useful to normal clients anymore, so stop telling
everyone what their ID is.
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Gfx::Bitmap can now store its scale factor. Normally it's 1, but
in high dpi mode it can be 2.
If a Bitmap with a scale factor of 2 is blitted to a Painter with
scale factor of 2, the pixels can be copied over without any resampling.
(When blitting a Bitmap with a scale factor of 1 to a Painter with scale
factor of 2, the Bitmap is painted at twice its width and height at
paint time. Blitting a Bitmap with a scale factor of 2 to a Painter with
scale factor 1 is not supported.)
A Bitmap with scale factor of 2 reports the same width() and height() as
one with scale factor 1. That's important because many places in the
codebase use a bitmap's width() and height() to layout Widgets, and all
widget coordinates are in logical coordinates as well, per
Documentation/HighDPI.md.
Bitmap grows physical_width() / physical_height() to access the actual
pixel size. Update a few callers that work with pixels to call this
instead.
Make Painter's constructor take its scale factor from the target bitmap
that's passed in, and update its various blit() methods to handle
blitting a 2x bitmap to a 2x painter. This allows removing some gnarly
code in Compositor. (In return, put some new gnarly code in
LibGfxScaleDemo to preserve behavior there.)
No intended behavior change.
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