Age | Commit message (Collapse) | Author |
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This is a fallible variant of Menubar::add_menu() that returns ErrorOr.
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The FooSettings apps have quite a lot of boilerplate just around
creating a tabbed window with the same styling and the same row of
buttons along the bottom. So, let's extract that out into a class we can
reuse! :^)
You create a SettingsWindow instead of a regular Window, passing a title
and a flag to determine if a "Defaults" button is shown. Then call
add_tab() to add tabs to it. Tabs are widgets extending
SettingsWindow::Tab, which has methods for saving and resetting the
values.
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The FilePicker has implemented its common locations tray as a composite
widget built from a GUI::Frame with a bunch of GUI::Button inside it.
The problem with that is that it creates a long and annoying chain of
keyboard-focusable widgets.
This patch adds GUI::Tray, which is a dedicated single widget that
implements the same UI element, but without child widgets.
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This makes Action.cpp itself only talk about the Action object, and
makes it easier to navigate.
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This patch adds persistent indices to models. A PersistentModelIndex is
a ModelIndex that will survive most model updates (provided that the
data the PersistentModelIndex points to has not been removed by the
model's data store). PersistentModelIndex objects can be safely held
by objects outside the model they originated from.
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ValueSlider is a more generalized version of OpacitySlider when we need
a slider with values displayed. It will always show the current value
with a user defined suffix.
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Asking the user for a password is a fairly common thing, so let's have
a reusable GUI dialog for it! This first iteration only supports having
pre-filled "server" and "username" fields. This can obviously be made
more flexible as needs arise. :^)
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Currently, any number of menubars can be plugged in and out of a window.
This is unnecessary complexity, since we only need one menubar on a
window. This commit removes most of the logic for dynamically attaching
and detaching menubars and makes one menubar always available. The
menubar is only considered existent if it has at least a single menu in
it (in other words, an empty menubar will not be shown).
This commit additionally fixes a bug wherein menus added after a menubar
has been attached would not have their rects properly setup, and would
therefore appear glitched out on the top left corner of the menubar.
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This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
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Also rename the "LibThread" namespace to "Threading"
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This widget provides a scrollable view onto another (child) widget.
If the child is larger than the parent, scrollbars are provided for
panning around the child.
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With this patch the window manager related functionality is split out
onto a new endpoint pair named WindowManagerServer/Client. This allows
window manager functionality to be potentially privilege separated in
the future. To this end, a new client named WMConnectionClient
is used to maintain a window manager connection. When a process
connects to the endpoint and greets the WindowServer as a window manager
(via Window::make_window_manager(int)), they're subscribed to the events
they requested via the WM event mask.
This patch also removes the hardcoding of the Taskbar WindowType to
receive WM events automatically. However, being a window manager still
requires having an active window, at the moment.
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I hereby declare these to be full nouns that we don't split,
neither by space, nor by underscore:
- Breadcrumbbar
- Coolbar
- Menubar
- Progressbar
- Scrollbar
- Statusbar
- Taskbar
- Toolbar
This patch makes everything consistent by replacing every other variant
of these with the proper one. :^)
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ComboBoxes and SpinBoxes were still relying on ascii-to-bitmap
icons instead of PNGs. This makes it easier to theme in the future.
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This patch provides the basic components needed for developers to create
consistent wizard interface experiences in their applications.
`WizardDialog` provides the dialog frame for the wizard, handling navigation
and presentation.
`AbstractWizardPage`s form the base class of Wizard pages, which are
pushed onto the `WizardDialog` page stack via `WizardDialog::push_page`.
`CoverWizardPage` and `WizardPage` are provided to ease the creation of
Wizard interfaces consistent with the Serenity visual language.
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Also remove the image preview feature as it was rather ugly.
If we bring it back we should it should look good.
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This is a little bit messy but the basic idea is:
Syntax::Highlighter now has a Syntax::HighlighterClient to talk to the
outside world. It mostly communicates in LibGUI primitives that are
available in headers, so inlineable.
GUI::TextEditor inherits from Syntax::HighlighterClient.
This let us to move GUI::JSSyntaxHighlighter to JS::SyntaxHighlighter
and remove LibGUI's dependency on LibJS.
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This is a move towards dropping more LibGUI dependencies.
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This makes LibGUI not depend on LibCpp.
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