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path: root/Userland/Libraries/LibGL
AgeCommit message (Expand)Author
2021-06-09LibGL: Implement very basic version of glGetFloatvErik Biederstadt
2021-05-31LibGL: Use Texture Units in Rasterizer and ContextJesse Buhagiar
2021-05-31LibGL: Implement glActiveTextureJesse Buhagiar
2021-05-31LibGL: Implement basic texture unitsJesse Buhagiar
2021-05-30LibGL: Implement glBindTexture()Stephan Unverwerth
2021-05-30LibGL: Introduce Texture base class for all texture typesStephan Unverwerth
2021-05-29LibGL: Rewrite error handling according to specStephan Unverwerth
2021-05-29LibGL: Update rasterizer options in glDisable()Stephan Unverwerth
2021-05-29LibGL: Add macro for error checkingStephan Unverwerth
2021-05-29Everywhere: Use s.unverwerth@serenityos.org :^)Stephan Unverwerth
2021-05-26LibGL: Fix incorrect sign compare caused by GLsizei changesJesse Buhagiar
2021-05-26LibGL: Add texture sampling to SW RasterizerJesse Buhagiar
2021-05-26LibGL: Implement glTexCoord2fJesse Buhagiar
2021-05-26LibGL: Implement Texture State ManagementJesse Buhagiar
2021-05-26LibGL: Add Texture Name AllocationJesse Buhagiar
2021-05-26LibGL: Change GLsizei from unsigned to signed integral typeJesse Buhagiar
2021-05-24LibGL: Implement glReadPixels()Stephan Unverwerth
2021-05-24LibGL: Implement glReadPixels() stub with argument validationStephan Unverwerth
2021-05-24LibGL: Implement glReadBuffer()Stephan Unverwerth
2021-05-20LibGL: Implement glHint()Stephan Unverwerth
2021-05-19LibGL: Implement all of glVertex{2,3,4}{d,dv,f,fv,i,iv,s,sv}Stephan Unverwerth
2021-05-17Everywhere: Fix a bunch of typosLinus Groh
2021-05-16LibGL: Implement alpha testing in SoftwareRasterizerStephan Unverwerth
2021-05-16LibGL: Implement glAlphaFunc()Stephan Unverwerth
2021-05-16LibGL: Add glBlendFunc() and glShadeModel() to call listsStephan Unverwerth
2021-05-16LibGL: Implement glShadeModel()Stephan Unverwerth
2021-05-16LibGL: Implement color blendingStephan Unverwerth
2021-05-16LibGL: Add support for GL_BLEND in glEnable() and glDisable()Stephan Unverwerth
2021-05-16LibGL: Add defines and stubs for glBlendFunc()Stephan Unverwerth
2021-05-16LibGL: Add missing GLAPI function specifiersStephan Unverwerth
2021-05-14LibGL: Implement glFlush() and glFinish()Stephan Unverwerth
2021-05-13LibGfx+Demos: Make Matrix4x4 a true alias for Matrix<4,T>Stephan Unverwerth
2021-05-13LibGfx: Make Matrix class consistently row-majorStephan Unverwerth
2021-05-13LibGL: SoftwareRasterizer: Use perspective correct interpolationStephan Unverwerth
2021-05-13LibGL: Generate coverage and depth masks in the software rasterizerStephan Unverwerth
2021-05-13LibGL: Use integer math in rasterizer coverage calculationsStephan Unverwerth
2021-05-11LibGL: Implement glGenLists and a few friendsAli Mohammad Pur
2021-05-09LibGL: Add depth tests and writes to SoftwareRasterizerStephan Unverwerth
2021-05-09LibGL: Add depth buffer classStephan Unverwerth
2021-05-09LibGL: Add supporting code for depth bufferStephan Unverwerth
2021-05-08LibGL: Move polygon clipping to `Clipper` classJesse Buhagiar
2021-05-08LibGL: Add software rasterizerStephan Unverwerth
2021-05-08LibGL: Add back face culling functionsStephan Unverwerth
2021-05-08LibGL: Implement glColor4(ub,f)vAli Mohammad Pur
2021-05-08LibGL: Implement glVertex2f(v)Ali Mohammad Pur
2021-05-08LibGL: Implement glVertex3fvAli Mohammad Pur
2021-05-08LibGL: Implement glOrtho and underlying functionsAli Mohammad Pur
2021-05-08LibGL: Impement glLoadMatrixf and underlying functionJesse Buhagiar
2021-05-08LibGL: Implement glScalefJesse Buhagiar
2021-05-08LibGL: Check for matrix stack over/underflowJesse Buhagiar