Age | Commit message (Expand) | Author |
2021-06-09 | LibGL: Implement very basic version of glGetFloatv | Erik Biederstadt |
2021-05-31 | LibGL: Use Texture Units in Rasterizer and Context | Jesse Buhagiar |
2021-05-31 | LibGL: Implement glActiveTexture | Jesse Buhagiar |
2021-05-31 | LibGL: Implement basic texture units | Jesse Buhagiar |
2021-05-30 | LibGL: Implement glBindTexture() | Stephan Unverwerth |
2021-05-30 | LibGL: Introduce Texture base class for all texture types | Stephan Unverwerth |
2021-05-29 | LibGL: Rewrite error handling according to spec | Stephan Unverwerth |
2021-05-29 | LibGL: Update rasterizer options in glDisable() | Stephan Unverwerth |
2021-05-29 | LibGL: Add macro for error checking | Stephan Unverwerth |
2021-05-29 | Everywhere: Use s.unverwerth@serenityos.org :^) | Stephan Unverwerth |
2021-05-26 | LibGL: Fix incorrect sign compare caused by GLsizei changes | Jesse Buhagiar |
2021-05-26 | LibGL: Add texture sampling to SW Rasterizer | Jesse Buhagiar |
2021-05-26 | LibGL: Implement glTexCoord2f | Jesse Buhagiar |
2021-05-26 | LibGL: Implement Texture State Management | Jesse Buhagiar |
2021-05-26 | LibGL: Add Texture Name Allocation | Jesse Buhagiar |
2021-05-26 | LibGL: Change GLsizei from unsigned to signed integral type | Jesse Buhagiar |
2021-05-24 | LibGL: Implement glReadPixels() | Stephan Unverwerth |
2021-05-24 | LibGL: Implement glReadPixels() stub with argument validation | Stephan Unverwerth |
2021-05-24 | LibGL: Implement glReadBuffer() | Stephan Unverwerth |
2021-05-20 | LibGL: Implement glHint() | Stephan Unverwerth |
2021-05-19 | LibGL: Implement all of glVertex{2,3,4}{d,dv,f,fv,i,iv,s,sv} | Stephan Unverwerth |
2021-05-17 | Everywhere: Fix a bunch of typos | Linus Groh |
2021-05-16 | LibGL: Implement alpha testing in SoftwareRasterizer | Stephan Unverwerth |
2021-05-16 | LibGL: Implement glAlphaFunc() | Stephan Unverwerth |
2021-05-16 | LibGL: Add glBlendFunc() and glShadeModel() to call lists | Stephan Unverwerth |
2021-05-16 | LibGL: Implement glShadeModel() | Stephan Unverwerth |
2021-05-16 | LibGL: Implement color blending | Stephan Unverwerth |
2021-05-16 | LibGL: Add support for GL_BLEND in glEnable() and glDisable() | Stephan Unverwerth |
2021-05-16 | LibGL: Add defines and stubs for glBlendFunc() | Stephan Unverwerth |
2021-05-16 | LibGL: Add missing GLAPI function specifiers | Stephan Unverwerth |
2021-05-14 | LibGL: Implement glFlush() and glFinish() | Stephan Unverwerth |
2021-05-13 | LibGfx+Demos: Make Matrix4x4 a true alias for Matrix<4,T> | Stephan Unverwerth |
2021-05-13 | LibGfx: Make Matrix class consistently row-major | Stephan Unverwerth |
2021-05-13 | LibGL: SoftwareRasterizer: Use perspective correct interpolation | Stephan Unverwerth |
2021-05-13 | LibGL: Generate coverage and depth masks in the software rasterizer | Stephan Unverwerth |
2021-05-13 | LibGL: Use integer math in rasterizer coverage calculations | Stephan Unverwerth |
2021-05-11 | LibGL: Implement glGenLists and a few friends | Ali Mohammad Pur |
2021-05-09 | LibGL: Add depth tests and writes to SoftwareRasterizer | Stephan Unverwerth |
2021-05-09 | LibGL: Add depth buffer class | Stephan Unverwerth |
2021-05-09 | LibGL: Add supporting code for depth buffer | Stephan Unverwerth |
2021-05-08 | LibGL: Move polygon clipping to `Clipper` class | Jesse Buhagiar |
2021-05-08 | LibGL: Add software rasterizer | Stephan Unverwerth |
2021-05-08 | LibGL: Add back face culling functions | Stephan Unverwerth |
2021-05-08 | LibGL: Implement glColor4(ub,f)v | Ali Mohammad Pur |
2021-05-08 | LibGL: Implement glVertex2f(v) | Ali Mohammad Pur |
2021-05-08 | LibGL: Implement glVertex3fv | Ali Mohammad Pur |
2021-05-08 | LibGL: Implement glOrtho and underlying functions | Ali Mohammad Pur |
2021-05-08 | LibGL: Impement glLoadMatrixf and underlying function | Jesse Buhagiar |
2021-05-08 | LibGL: Implement glScalef | Jesse Buhagiar |
2021-05-08 | LibGL: Check for matrix stack over/underflow | Jesse Buhagiar |