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LibGL
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Texture.cpp
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Author
2023-01-02
LibGL: Move AK/Debug.h include to where it is used
Ben Wiederhake
2023-01-01
LibGL: Implement `GL_TEXTURE_ENV_COLOR`
Jelle Raaijmakers
2022-11-26
LibGL: Refactor TextureNameAllocator to a more general NameAllocator
cflip
2022-10-19
LibGL: Correctly normalize different vertex attribute type pointers
Jelle Raaijmakers
2022-10-19
LibGL+LibGPU+LibSoftGPU: Report maximum texture size
cflip
2022-09-13
LibGL: Implement `GL_TEXTURE_LOD_BIAS` for texture objects
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement `GL_GENERATE_MIPMAP`
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Remove concept of `layer` in favor of `depth`
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`
Jelle Raaijmakers
2022-09-11
LibGL+LibSoftGPU: Implement fixed pipeline support for `GL_COMBINE`
Jelle Raaijmakers
2022-09-11
LibGL: Verify `Texture2D` existence
Jelle Raaijmakers
2022-09-03
LibGL: Implement `glGetTexImage`
Jelle Raaijmakers
2022-08-27
LibGL+LibGPU+LibSoftGPU: Implement texture pixel format support
Jelle Raaijmakers
2022-08-27
LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion
Jelle Raaijmakers
2022-08-27
LibGL: Rename units to all singular
Jelle Raaijmakers