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path: root/Userland/Libraries/LibGL/SoftwareRasterizer.cpp
AgeCommit message (Expand)Author
2021-08-12LibGL: Turn Sampler2D into an actual classStephan Unverwerth
2021-07-21LibGfx: Use "try_" prefix for static factory functionsAndreas Kling
2021-05-31LibGL: Use Texture Units in Rasterizer and ContextJesse Buhagiar
2021-05-30LibGL: Implement glBindTexture()Stephan Unverwerth
2021-05-30LibGL: Introduce Texture base class for all texture typesStephan Unverwerth
2021-05-29Everywhere: Use s.unverwerth@serenityos.org :^)Stephan Unverwerth
2021-05-26LibGL: Add texture sampling to SW RasterizerJesse Buhagiar
2021-05-24LibGL: Implement glReadPixels()Stephan Unverwerth
2021-05-16LibGL: Implement alpha testing in SoftwareRasterizerStephan Unverwerth
2021-05-16LibGL: Implement glShadeModel()Stephan Unverwerth
2021-05-16LibGL: Implement color blendingStephan Unverwerth
2021-05-13LibGL: SoftwareRasterizer: Use perspective correct interpolationStephan Unverwerth
2021-05-13LibGL: Generate coverage and depth masks in the software rasterizerStephan Unverwerth
2021-05-13LibGL: Use integer math in rasterizer coverage calculationsStephan Unverwerth
2021-05-09LibGL: Add depth tests and writes to SoftwareRasterizerStephan Unverwerth
2021-05-08LibGL: Add software rasterizerStephan Unverwerth