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path: root/Userland/Libraries/LibGL/SoftwareGLContext.h
AgeCommit message (Expand)Author
2021-12-12LibGL: Implement `glLineWidth`Jelle Raaijmakers
2021-12-12LibGL: Implement `glIsList`Jelle Raaijmakers
2021-12-12LibGL: Implement `glClearStencil`Jelle Raaijmakers
2021-12-12LibGL: Add stubs for `glMaterialf` and `glMaterialfv`Jelle Raaijmakers
2021-12-12LibGL: Implement `glRasterPos2i`Jelle Raaijmakers
2021-12-12LibGL: Implement `glNormal3f` and `glNormal3fv`Jelle Raaijmakers
2021-12-12LibGL: Implement `glStencil*` functionsJelle Raaijmakers
2021-12-12LibGL: Implement `GL_STENCIL_TEST`Jelle Raaijmakers
2021-12-12LibGL: Implement `glListBase`Jelle Raaijmakers
2021-12-12LibGL: Implement `glCallLists`Jelle Raaijmakers
2021-12-12LibGL: Implement `glMultMatrixf`Jelle Raaijmakers
2021-12-12LibGL: Implement `glGetDoublev`Jelle Raaijmakers
2021-12-11LibGL: Implement `GL_(UN)PACK_ALIGNMENT`Jelle Raaijmakers
2021-11-29LibGL: Mark SoftwareGLContext::gl_scissor as overrideHendiadyoin1
2021-11-28LibGL: Initialize all GL context matrices with the identity matrixStephan Unverwerth
2021-11-28LibGL: Implement `glScissor()`Jelle Raaijmakers
2021-10-17LibGL: Implement `glIsEnabled()`Jelle Raaijmakers
2021-09-02LibGL: Implement glTexSubImage2DStephan Unverwerth
2021-09-02LibGL: Implement glPolygonOffsetStephan Unverwerth
2021-09-02LibGL: Implement glDrawBufferStephan Unverwerth
2021-08-26LibGL: Implement glTexEnvfStephan Unverwerth
2021-08-26LibGL: Implement glPixelStoreiStephan Unverwerth
2021-08-25LibGL: Implement `glFogi`Jesse Buhagiar
2021-08-25LibGL: Implement `glFogf`Jesse Buhagiar
2021-08-25LibGL: Implement `glFogfv`Jesse Buhagiar
2021-08-20LibGL: Implement `glPolygonMode`Jesse Buhagiar
2021-08-18LibGL: Fix clipping and interpolate vertex attributesStephan Unverwerth
2021-08-18LibGL: Implement glDepthFuncStephan Unverwerth
2021-08-18LibGL: Implement glDepthRangeStephan Unverwerth
2021-08-18LibGL: Fix glTexCoord behaviourStephan Unverwerth
2021-08-18LibGL: Implement `glGetIntegerv`Jesse Buhagiar
2021-08-18LibGL: Implenent `glGetBooleanv`Jesse Buhagiar
2021-08-15LibGL: Implement `glColorMask`Jesse Buhagiar
2021-08-14LibGL: Implement glDrawElementsStephan Unverwerth
2021-08-14LibGL: Implement glDrawArraysStephan Unverwerth
2021-08-14LibGL: Implement glTexCoordPointerStephan Unverwerth
2021-08-14LibGL: Implement glColorPointerStephan Unverwerth
2021-08-14LibGL: Implement glVertexPointerStephan Unverwerth
2021-08-14LibGL: Implement glEnableClientState and glDisableClientStateStephan Unverwerth
2021-08-14LibGL: Implement glDepthMaskStephan Unverwerth
2021-08-12LibGL: Implement glTexParameter{i,f}Stephan Unverwerth
2021-06-09LibGL: Implement very basic version of glGetFloatvErik Biederstadt
2021-05-31LibGL: Use Texture Units in Rasterizer and ContextJesse Buhagiar
2021-05-31LibGL: Implement glActiveTextureJesse Buhagiar
2021-05-31LibGL: Implement basic texture unitsJesse Buhagiar
2021-05-30LibGL: Implement glBindTexture()Stephan Unverwerth
2021-05-29Everywhere: Use s.unverwerth@serenityos.org :^)Stephan Unverwerth
2021-05-26LibGL: Implement glTexCoord2fJesse Buhagiar
2021-05-26LibGL: Implement Texture State ManagementJesse Buhagiar
2021-05-26LibGL: Add Texture Name AllocationJesse Buhagiar