Age | Commit message (Expand) | Author |
---|---|---|
2023-02-21 | LibGL: Fix minor const-correctness issues | Andreas Kling |
2023-02-10 | Everywhere: Remove needless copies of Error / ErrorOr instances | Timothy Flynn |
2023-01-20 | Everywhere: Convert known short-strings to the infallible String factory | Timothy Flynn |
2022-12-17 | LibGL: Pass generated GPU IR to GPU side compiler when linking program | Stephan Unverwerth |
2022-12-17 | LibGL+LibSoftGPU: Add GPU side shader infrastructure | Stephan Unverwerth |
2022-12-17 | LibGL: Use LibGLSL to compile shaders | Stephan Unverwerth |
2022-12-17 | LibGL: Implement glGetProgramiv | Stephan Unverwerth |
2022-12-17 | LibGL: Implement glGetShaderiv | Stephan Unverwerth |
2022-12-17 | LibGL: Make shader compilation and program linking always succeed | Stephan Unverwerth |
2022-12-17 | LibGL: Implement glLinkProgram | Stephan Unverwerth |
2022-12-17 | LibGL: Implement glAttachShader | Stephan Unverwerth |
2022-12-17 | LibGL: Implement glCompileShader | Stephan Unverwerth |
2022-12-17 | LibGL: Add Shader and Program class stubs | Stephan Unverwerth |