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LibGL
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GLContext.h
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Author
2022-04-17
LibGL: Implement `GLContext::frontbuffer()`
Jelle Raaijmakers
2022-04-09
LibGL: Add stub for glCopyTexSubImage2D
Jesse Buhagiar
2022-04-09
LibGL: Implement `glArrayElement`
Jesse Buhagiar
2022-04-09
LibGL: Implement `gl_tex_parameterfv`
Jesse Buhagiar
2022-04-09
LibGL: Add stub `glClipPlane`
Jesse Buhagiar
2022-04-06
LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Add virtual base class for devices
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Light.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move DeviceConfig to LibGPU
Stephan Unverwerth
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-27
LibGL: Always normalize vertex attribute data
Jelle Raaijmakers
2022-03-10
LibGL: Keep track of active matrix and stack
Jelle Raaijmakers
2022-03-10
LibGL: Only normalize in `glRotate*` if possible
Jelle Raaijmakers
2022-03-09
LibGL: Merge GLContext and SoftwareGLContext
Stephan Unverwerth
2022-03-08
LibGL: East-const `glTex*` methods
Jelle Raaijmakers
2022-01-26
LibGL: Implement `glMateriali{v}`
Jesse Buhagiar
2022-01-26
LibGL: Implement `glLighti{v}`
Jesse Buhagiar
2022-01-26
LibGL: Implement `glGetMaterial`
Jesse Buhagiar
2022-01-26
LibGL: Implement `glGetLight`
Jesse Buhagiar
2022-01-19
LibGL: Add stubs for multitexturing and announce GL_ARB_multitexture
Stephan Unverwerth
2022-01-17
LibGL+LibSoftGPU: Implement the stencil buffer
Jelle Raaijmakers
2022-01-14
LibGL: Add context lifetime debug output
Jelle Raaijmakers
2022-01-13
LibGL+LibSoftGPU: Implement `glColorMaterial` and `GL_COLOR_MATERIAL`
Jelle Raaijmakers
2022-01-13
LibGL: Implement glIsTexture
Luke Wilde
2022-01-12
Ports+LibGL: Replace LibGL context check by ScummVM patch
Jelle Raaijmakers
2022-01-12
LibGL: Flesh out `glMaterialf{v}`
Jesse Buhagiar
2022-01-12
LibGL: Implement `glLightf{v}` and fix `gl.h` prototype
Jesse Buhagiar
2021-12-30
LibGL: Change `gl_tex_gen` param to `GLint`
Jelle Raaijmakers
2021-12-27
LibGL: Stub more API calls
Jelle Raaijmakers
2021-12-27
LibGL: Implement `glGetTexLevelParameteriv`
Jelle Raaijmakers
2021-12-27
LibGL: Implement `glRectf` and `glRecti`
Jelle Raaijmakers
2021-12-27
LibGL: Add glext.h and lots of new defines in gl.h
Jelle Raaijmakers
2021-12-12
LibGL: Support missing context in `glGetError` and `glGetIntegerv`
Jelle Raaijmakers
2021-12-12
LibGL: Add stub for `glCopyTexImage2D`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glDrawPixels` and add stub for `glBitmap`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glLightModelf` and `glLightModelfv`
Jelle Raaijmakers
2021-12-12
LibGL: Add stubs for `glPushAttrib` and `glPopAttrib`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glLineWidth`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glIsList`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glClearStencil`
Jelle Raaijmakers
2021-12-12
LibGL: Add stubs for `glMaterialf` and `glMaterialfv`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glRasterPos2i`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glNormal3f` and `glNormal3fv`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glStencil*` functions
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glListBase`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glCallLists`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glMultMatrixf`
Jelle Raaijmakers
2021-12-12
LibGL: Implement `glGetDoublev`
Jelle Raaijmakers
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