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LibGL
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GLContext.h
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Author
2021-12-11
LibGL: Implement `GL_(UN)PACK_ALIGNMENT`
Jelle Raaijmakers
2021-12-01
LibGL: Add `GL::present_context()`
Jelle Raaijmakers
2021-11-28
LibGL: Implement `glScissor()`
Jelle Raaijmakers
2021-10-17
LibGL: Implement `glIsEnabled()`
Jelle Raaijmakers
2021-09-02
LibGL: Implement glTexSubImage2D
Stephan Unverwerth
2021-09-02
LibGL: Implement glPolygonOffset
Stephan Unverwerth
2021-09-02
LibGL: Implement glDrawBuffer
Stephan Unverwerth
2021-08-26
LibGL: Implement glTexEnvf
Stephan Unverwerth
2021-08-26
LibGL: Implement glPixelStorei
Stephan Unverwerth
2021-08-25
LibGL: Implement `glFogi`
Jesse Buhagiar
2021-08-25
LibGL: Implement `glFogf`
Jesse Buhagiar
2021-08-25
LibGL: Implement `glFogfv`
Jesse Buhagiar
2021-08-20
LibGL: Implement `glPolygonMode`
Jesse Buhagiar
2021-08-18
LibGL: Implement glDepthFunc
Stephan Unverwerth
2021-08-18
LibGL: Implement glDepthRange
Stephan Unverwerth
2021-08-18
LibGL: Implement `glGetIntegerv`
Jesse Buhagiar
2021-08-18
LibGL: Implenent `glGetBooleanv`
Jesse Buhagiar
2021-08-15
LibGL: Implement `glColorMask`
Jesse Buhagiar
2021-08-14
LibGL: Implement glDrawElements
Stephan Unverwerth
2021-08-14
LibGL: Implement glDrawArrays
Stephan Unverwerth
2021-08-14
LibGL: Implement glTexCoordPointer
Stephan Unverwerth
2021-08-14
LibGL: Implement glColorPointer
Stephan Unverwerth
2021-08-14
LibGL: Implement glVertexPointer
Stephan Unverwerth
2021-08-14
LibGL: Implement glEnableClientState and glDisableClientState
Stephan Unverwerth
2021-08-14
LibGL: Implement glDepthMask
Stephan Unverwerth
2021-08-12
LibGL: Implement glTexParameter{i,f}
Stephan Unverwerth
2021-06-09
LibGL: Implement very basic version of glGetFloatv
Erik Biederstadt
2021-05-31
LibGL: Implement glActiveTexture
Jesse Buhagiar
2021-05-30
LibGL: Implement glBindTexture()
Stephan Unverwerth
2021-05-29
Everywhere: Use s.unverwerth@serenityos.org :^)
Stephan Unverwerth
2021-05-26
LibGL: Implement glTexCoord2f
Jesse Buhagiar
2021-05-26
LibGL: Implement Texture State Management
Jesse Buhagiar
2021-05-26
LibGL: Add Texture Name Allocation
Jesse Buhagiar
2021-05-24
LibGL: Implement glReadPixels() stub with argument validation
Stephan Unverwerth
2021-05-24
LibGL: Implement glReadBuffer()
Stephan Unverwerth
2021-05-20
LibGL: Implement glHint()
Stephan Unverwerth
2021-05-16
LibGL: Implement glAlphaFunc()
Stephan Unverwerth
2021-05-16
LibGL: Implement glShadeModel()
Stephan Unverwerth
2021-05-16
LibGL: Add defines and stubs for glBlendFunc()
Stephan Unverwerth
2021-05-14
LibGL: Implement glFlush() and glFinish()
Stephan Unverwerth
2021-05-11
LibGL: Implement glGenLists and a few friends
Ali Mohammad Pur
2021-05-09
LibGL: Add supporting code for depth buffer
Stephan Unverwerth
2021-05-08
LibGL: Add software rasterizer
Stephan Unverwerth
2021-05-08
LibGL: Add back face culling functions
Stephan Unverwerth
2021-05-08
LibGL: Implement glOrtho and underlying functions
Ali Mohammad Pur
2021-05-08
LibGL: Impement glLoadMatrixf and underlying function
Jesse Buhagiar
2021-05-08
LibGL: Implement glScalef
Jesse Buhagiar
2021-05-08
LibGL: Implement glGetError and underlying function
Jesse Buhagiar
2021-05-08
LibGL: Implement a basic OpenGL 1.x compatible library
Jesse Buhagiar