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LibGL
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GLContext.cpp
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Author
2023-03-09
AK: Remove infallible version of StringBuilder::to_byte_buffer
Linus Groh
2023-03-09
LibGL: Use fallible version of StringBuilder::to_byte_buffer
Karol Baraniecki
2023-01-30
LibGL: Remove DeprecatedString usage
Jelle Raaijmakers
2023-01-01
LibGL: Stop unnecessarily casting to `float`
Jelle Raaijmakers
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-12-03
Everywhere: Run clang-format
Linus Groh
2022-10-19
LibGL: Implement state for all pixel store parameters
Jelle Raaijmakers
2022-09-17
LibGL: Remove `GL::present_context`
Jelle Raaijmakers
2022-09-17
LibGL: Prevent segfault due to texture destruction
Jelle Raaijmakers
2022-09-16
LibGL: Make GL::create_context fallible
Andrew Kaster
2022-09-13
LibGL: Simplify setting the color mask
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Report texture clamp to edge support
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement matrix stack per texture unit
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Implement `glCopyTex(Sub)?Image2d`
Jelle Raaijmakers
2022-09-11
LibGL+LibGPU+LibSoftGPU: Rename `blit_color_buffer_to`
Jelle Raaijmakers
2022-09-11
LibGL+LibSoftGPU: Implement fixed pipeline support for `GL_COMBINE`
Jelle Raaijmakers
2022-09-11
LibGL: Remove unused/default includes from `GLContext`
Jelle Raaijmakers
2022-09-03
LibGL: Improve constants and types compatibility
Jelle Raaijmakers
2022-08-28
LibGL+LibGPU+LibSoftGPU: Report texture env add extension
Jelle Raaijmakers
2022-08-27
LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversion
Jelle Raaijmakers
2022-07-12
Everywhere: Replace single-char StringView op. arguments with chars
sin-ack
2022-07-12
Everywhere: Add sv suffix to strings relying on StringView(char const*)
sin-ack
2022-06-04
LibGL: Reject GL_LEFT and GL_RIGHT in glCullFace
Luke Wilde
2022-05-11
LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlane
RKBethke
2022-05-09
LibGL+LibGPU+LibSoftGPU: Implement point and line drawing
Jelle Raaijmakers
2022-05-09
LibGL+LibGPU: Copy line width to rasterizer in `glLineWidth`
Jelle Raaijmakers
2022-05-09
LibGL+LibGPU: Implement `glPointSize`
Jelle Raaijmakers
2022-05-05
LibGL: Split up GLContext implementation into logical units
Jelle Raaijmakers
2022-04-20
LibGL: Set W-coordinate to 1 in `glRect*`
Jelle Raaijmakers
2022-04-09
LibGL: Add stub for glCopyTexSubImage2D
Jesse Buhagiar
2022-04-09
LibGL: Implement `glArrayElement`
Jesse Buhagiar
2022-04-09
LibGL: Implement `gl_tex_parameterfv`
Jesse Buhagiar
2022-04-09
LibGL: Add stub `glClipPlane`
Jesse Buhagiar
2022-04-09
LibGL+LibSoftGPU: Add `GL_ADD` Texture Environment
Jesse Buhagiar
2022-04-06
LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamically
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Add virtual base class for devices
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Vertex.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move TexCoordGenerationConfig into LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move StencilConfiguration.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Material.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move SamplerConfig to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move ImageFormat.h to LibGPU
Stephan Unverwerth
2022-04-06
LibGL+LibGPU+LibSoftGPU: Move Enums.h to LibGPU
Stephan Unverwerth
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-27
LibGL+LibSoftGPU+LibGfx: Reimplement normal transformation
Jelle Raaijmakers
2022-03-27
LibGL: Always normalize vertex attribute data
Jelle Raaijmakers
2022-03-27
LibGL+LibSoftGPU: Implement more of `GL_LIGHT_MODEL_COLOR_CONTROL`
Jelle Raaijmakers
2022-03-10
LibGL: Keep track of active matrix and stack
Jelle Raaijmakers
2022-03-10
LibGL: Only normalize in `glRotate*` if possible
Jelle Raaijmakers
2022-03-09
LibGL: Merge GLContext and SoftwareGLContext
Stephan Unverwerth
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