Age | Commit message (Expand) | Author |
2021-12-11 | LibGL: Fix a number of enum values in `gl.h` | Jelle Raaijmakers |
2021-12-11 | LibGL: Implement `GL_(UN)PACK_ALIGNMENT` | Jelle Raaijmakers |
2021-12-01 | LibGL: Implement texture unit texturing states | Jelle Raaijmakers |
2021-11-28 | LibGL: Implement `glScissor()` | Jelle Raaijmakers |
2021-10-17 | LibGL: Implement `glIsEnabled()` | Jelle Raaijmakers |
2021-10-17 | LibGL: Correct GL_MODELVIEW and GL_PROJECTION values | Jelle Raaijmakers |
2021-10-02 | LibGL: Remove duplicate GLboolean typedef | Linus Groh |
2021-09-02 | LibGL: Implement glTexSubImage2D | Stephan Unverwerth |
2021-09-02 | LibGL: Add GL_TETXURE*_ARB aliases | Stephan Unverwerth |
2021-09-02 | LibGL: Implement glPolygonOffset | Stephan Unverwerth |
2021-09-02 | LibGL: Implement glDrawBuffer | Stephan Unverwerth |
2021-08-26 | LibGL: Implement glTexEnvf | Stephan Unverwerth |
2021-08-26 | LibGL: Implement glPixelStorei | Stephan Unverwerth |
2021-08-25 | LibGL: Implement `glFogi` | Jesse Buhagiar |
2021-08-25 | LibGL: Implement `glFogf` | Jesse Buhagiar |
2021-08-25 | LibGL: Implement `glFogfv` | Jesse Buhagiar |
2021-08-20 | LibGL: Implement `glPolygonMode` | Jesse Buhagiar |
2021-08-18 | LibGL: Implement glDepthFunc | Stephan Unverwerth |
2021-08-18 | LibGL: Implement glDepthRange | Stephan Unverwerth |
2021-08-18 | LibGL: Implement `glGetIntegerv` | Jesse Buhagiar |
2021-08-18 | LibGL: Implenent `glGetBooleanv` | Jesse Buhagiar |
2021-08-15 | LibGL: Implement `glColorMask` | Jesse Buhagiar |
2021-08-14 | LibGL: Implement glDrawElements | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glDrawArrays | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glTexCoord4fv | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glTexCoordPointer | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glColorPointer | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glVertexPointer | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glEnableClientState and glDisableClientState | Stephan Unverwerth |
2021-08-14 | LibGL: Implement glDepthMask | Stephan Unverwerth |
2021-08-14 | LibGL: Add missing defines needed for glquake | Stephan Unverwerth |
2021-08-13 | LibGL: Implement `glColor3fv` | Jesse Buhagiar |
2021-08-12 | LibGL: Implement glTexParameter{i,f} | Stephan Unverwerth |
2021-08-12 | LibGL: Implement "mirrored repeat" wrap mode | Stephan Unverwerth |
2021-08-12 | LibGL: Implement "clamp" wrap mode | Stephan Unverwerth |
2021-06-09 | LibGL: Implement very basic version of glGetFloatv | Erik Biederstadt |
2021-05-31 | LibGL: Implement glActiveTexture | Jesse Buhagiar |
2021-05-30 | LibGL: Implement glBindTexture() | Stephan Unverwerth |
2021-05-26 | LibGL: Implement glTexCoord2f | Jesse Buhagiar |
2021-05-26 | LibGL: Implement Texture State Management | Jesse Buhagiar |
2021-05-26 | LibGL: Add Texture Name Allocation | Jesse Buhagiar |
2021-05-26 | LibGL: Change GLsizei from unsigned to signed integral type | Jesse Buhagiar |
2021-05-24 | LibGL: Implement glReadPixels() stub with argument validation | Stephan Unverwerth |
2021-05-24 | LibGL: Implement glReadBuffer() | Stephan Unverwerth |
2021-05-20 | LibGL: Implement glHint() | Stephan Unverwerth |
2021-05-19 | LibGL: Implement all of glVertex{2,3,4}{d,dv,f,fv,i,iv,s,sv} | Stephan Unverwerth |
2021-05-16 | LibGL: Implement glAlphaFunc() | Stephan Unverwerth |
2021-05-16 | LibGL: Implement glShadeModel() | Stephan Unverwerth |
2021-05-16 | LibGL: Add support for GL_BLEND in glEnable() and glDisable() | Stephan Unverwerth |
2021-05-16 | LibGL: Add defines and stubs for glBlendFunc() | Stephan Unverwerth |