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path: root/Userland/Libraries/LibGL/CMakeLists.txt
AgeCommit message (Expand)Author
2022-12-20LibGL: Generate the API wrappersJelle Raaijmakers
2022-12-17LibGLSL: Add LibGLSLStephan Unverwerth
2022-12-17LibGL: Add Shader and Program class stubsStephan Unverwerth
2022-12-17LibGL: Add stubs for shader and program related functionsStephan Unverwerth
2022-11-26LibGL: Add simple implementation of buffer objectscflip
2022-11-26LibGL: Refactor TextureNameAllocator to a more general NameAllocatorcflip
2022-11-01Everywhere: Mark dependencies of most targets as PRIVATETim Schumacher
2022-10-19LibGL: Add buffer API stubsJelle Raaijmakers
2022-09-16LibC: Remove the LibM interface targetTim Schumacher
2022-08-27LibGL+LibGPU+LibSoftGPU: Implement flexible pixel format conversionJelle Raaijmakers
2022-08-27LibGL: Rename units to all singularJelle Raaijmakers
2022-05-11LibGL+LibGPU+LibSoftGPU: Implement and expose glClipPlaneRKBethke
2022-05-05LibGL: Split up GLContext implementation into logical unitsJelle Raaijmakers
2022-05-05LibGL: Put the OpenGL API wrapper in a single code unitJelle Raaijmakers
2022-04-06LibGL+LibGPU+LibSoftGPU: Load SoftGPU driver dynamicallyStephan Unverwerth
2022-03-09LibGL: Merge GLContext and SoftwareGLContextStephan Unverwerth
2022-03-08LibGL: Better handling of texture targets and default texturesJelle Raaijmakers
2022-01-20LibGL: Rename `GLMat.cpp` to `GLMatrix.cpp`Jelle Raaijmakers
2021-12-27LibGL: Stub lots of map-related methodsJelle Raaijmakers
2021-12-24LibGL: Remove sampling code from Sampler2DStephan Unverwerth
2021-12-24LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU libraryStephan Unverwerth
2021-12-12LibGL: Implement `glRasterPos2i`Jelle Raaijmakers
2021-12-12LibGL: Implement `glStencil*` functionsJelle Raaijmakers
2021-08-25LibGL: Implement `glFogfv`Jesse Buhagiar
2021-08-14LibGL: Implement glVertexPointerStephan Unverwerth
2021-08-12LibGL: Turn Sampler2D into an actual classStephan Unverwerth
2021-05-31LibGL: Implement basic texture unitsJesse Buhagiar
2021-05-30LibGL: Introduce Texture base class for all texture typesStephan Unverwerth
2021-05-26LibGL: Implement Texture State ManagementJesse Buhagiar
2021-05-26LibGL: Add Texture Name AllocationJesse Buhagiar
2021-05-16LibGL: Implement glShadeModel()Stephan Unverwerth
2021-05-16LibGL: Add defines and stubs for glBlendFunc()Stephan Unverwerth
2021-05-11LibGL: Implement glGenLists and a few friendsAli Mohammad Pur
2021-05-09LibGL: Add depth buffer classStephan Unverwerth
2021-05-08LibGL: Move polygon clipping to `Clipper` classJesse Buhagiar
2021-05-08LibGL: Add software rasterizerStephan Unverwerth
2021-05-08LibGL: Implement a basic OpenGL 1.x compatible libraryJesse Buhagiar