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An IPv4 mapped IPv6 address consist of 80 "0" bits, followed by 16 "1"
bits, followed by the 32-bit IPv4 address.
Example of IPv4 mapped IPv6 address:
IPv4 address: 169.219.13.133
IPv6 address: 0000:0000:0000:0000:FFFF:A9DB:0D85
Simplified : ::FFFF:A9DB:0D85
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When using the IN6_IS_ADDR_V4MAPPED macro in Serenity's LibC it would
fail when compiling with the error message:
'invalid type argument of '->''.
This patch corrects the macro so that e.g. GLib port can compile again.
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1. Move htonl() etc. from <arpa/inet.h> to <netinet/in.h> (which
<arpa/inet.h> includes).
The htonl(), htons(), ntohl(), and ntohs() functions shall be
available as described in <arpa/inet.h>. Inclusion of the
<netinet/in.h> header may also make visible all symbols from
<arpa/inet.h>.
- POSIX
2. Define IN6_IS_ADDR_LOOPBACK() and IN6_IS_ADDR_V4MAPPED()
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The definition is equal to the one defined by the BSDs.
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This lets us build some of the ports without patching out any of their
IPv6 stuff.
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An IP socket can now join a multicast group by using the
IP_ADD_MEMBERSHIP sockopt, which will cause it to start receiving
packets sent to the multicast address, even though this address does
not belong to this host.
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SPDX License Identifiers are a more compact / standardized
way of representing file license information.
See: https://spdx.dev/resources/use/#identifiers
This was done with the `ambr` search and replace tool.
ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
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Mostly due to the fact that clang-format allows aligned comments via
AlignTrailingComments.
We could also use raw string literals in inline asm, which clang-format
deals with properly (and would be nicer in a lot of places).
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Let's get rid of some magic numbers soon. :^)
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