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Author
2023-05-03
Chess: Spawn new engine process immediately after engine is selected
Tim Ledbetter
2023-05-03
Chess: Allow stockfish to be used if available
Tim Ledbetter
2023-04-30
LibGfx+Userland: Merge FrameShape and FrameShadow into FrameStyle
thankyouverycool
2023-04-30
LibGUI: Remove Label icons and replace instances with ImageWidget
thankyouverycool
2023-04-30
LibGUI+Userland: Port Labels to String
thankyouverycool
2023-04-29
Chess: Don't attempt to update the board when clicking out of bounds
Tim Ledbetter
2023-04-29
Chess: Display appropriate dialog when engine move ends the game
Tim Ledbetter
2023-04-28
Chess: Send a ucinewgame command to the engine on starting a new game
Tim Ledbetter
2023-04-24
LibChess: Return ErrorOr<String> from to-algebraic/fen methods
Sam Atkins
2023-04-24
LibChess: Add and use Square::{file,rank}_char() methods
Sam Atkins
2023-04-21
Spider: Fix crash when completing a deck
Jamie Mansfield
2023-04-20
Chess: Gracefully handle ChessEngine disconnections
Tim Ledbetter
2023-04-20
Chess: Send a quit command to ChessEngine when it is no longer in use
Tim Ledbetter
2023-04-19
LibGUI+Userland: Make Menu::*add_submmenu take name using new string
Karol Kosek
2023-04-19
LibGUI+Userland: Make Window::*add_menu take name using new string
Karol Kosek
2023-04-18
MasterWord: Use numeric InputBox for settings
thankyouverycool
2023-04-18
LibGUI+Userland: Improve error and font handling for InputBox
thankyouverycool
2023-04-17
Minesweeper: Simplify resizing game window
thankyouverycool
2023-04-17
MasterWord: Rectify resizing game window
thankyouverycool
2023-04-17
MasterWord: Set icon before showing window
thankyouverycool
2023-04-15
LibGfx+Userland: Add width_rounded_up() helper
thankyouverycool
2023-04-09
Everywhere: Remove unused DeprecatedString includes
Ben Wiederhake
2023-04-09
BrickGame: Remember the "Show Shadow Piece" setting between executions
Karol Baraniecki
2023-04-09
BrickGame: Add a menu option to disable the shadow drop hint
Karol Baraniecki
2023-04-09
BrickGame: Show where a piece would end up when after a fast drop
Karol Baraniecki
2023-04-09
BrickGame: Use title case in menu items consistently
Karol Baraniecki
2023-04-09
BrickGame: Add a missing [[nodiscard]] for consistency
Karol Baraniecki
2023-04-09
BrickGame: Port from DeprecatedStrings to Strings
Karol Baraniecki
2023-03-21
Everywhere: Use `LibFileSystem` where trivial
Cameron Youell
2023-03-20
Snake: Implement image-based skins
Sam Atkins
2023-03-20
Snake: Move geometry types into Geometry.h and add Direction enum
Sam Atkins
2023-03-20
Snake: Remember if game was paused when picking color
Sam Atkins
2023-03-13
Everywhere: Remove unintentional partial stream reads and writes
Tim Schumacher
2023-03-13
AK: Rename Stream::{read,write} to Stream::{read_some,write_some}
Tim Schumacher
2023-03-13
BrickGame: Add a "Pause" option to the Game menu
Karol Baraniecki
2023-03-13
BrickGame: Show a box with "Paused" in it when the game is paused
Karol Baraniecki
2023-03-13
BrickGame: Disallow manual piece movement while paused
Karol Baraniecki
2023-03-13
BrickGame: Stop bricks from falling when paused
Karol Baraniecki
2023-03-10
Everywhere: Rename equals_ignoring_case => equals_ignoring_ascii_case
Andreas Kling
2023-03-06
Everywhere: Stop using NonnullOwnPtrVector
Andreas Kling
2023-03-06
Everywhere: Remove NonnullRefPtr.h includes
Andreas Kling
2023-03-06
Everywhere: Stop using NonnullRefPtrVector
Andreas Kling
2023-03-04
Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()
Andreas Kling
2023-02-25
Everywhere: Use _{short_,}string to create Strings from literals
Linus Groh
2023-02-21
Userland: Fix remaining smart pointer const-correctness issues
Andreas Kling
2023-02-18
LibGUI+Userland: Stop returning Layout from `Widget::(try_)set_layout()`
Sam Atkins
2023-02-18
Userland: Specify margins and spacing in the GUI::Layout constructor
Sam Atkins
2023-02-13
LibCore: Remove `Stream.h`
Tim Schumacher
2023-02-13
LibCore: Move Stream-based file into the `Core` namespace
Tim Schumacher
2023-02-13
LibCore: Rename `File` to `DeprecatedFile`
Tim Schumacher
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