index
:
serenity
master
topic/trivial_docs
The Serenity Operating System 🐞
cos
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Userland
/
Games
Age
Commit message (
Expand
)
Author
2023-02-13
LibCore: Remove `Stream.h`
Tim Schumacher
2023-02-13
LibCore: Move Stream-based file into the `Core` namespace
Tim Schumacher
2023-02-13
LibCore: Rename `File` to `DeprecatedFile`
Tim Schumacher
2023-02-13
Userland: Set Button text using the new String class
Karol Kosek
2023-02-13
Userland: Use default initializer instead of an empty string for Buttons
Karol Kosek
2023-02-13
LibGUI+Userland: Add `_deprecated` suffix to AbstractButton::{set_,}text
Karol Kosek
2023-02-08
Everywhere: Use ReadonlySpan<T> instead of Span<T const>
MacDue
2023-02-06
Chess+LibChess: Avoid using `DeprecatedString` whenever possible
Lucas CHOLLET
2023-02-06
Chess: Move `ChessWidget` to the create pattern
Lucas CHOLLET
2023-02-04
LibGUI+Userland: Switch order of parameters for InputBox::show
Karol Baraniecki
2023-02-04
Userland: Replace manual checking by using GUI::InputType::NonemptyText
Karol Baraniecki
2023-02-04
Chess+GamesSettings: Give chess pieces some breathing room
Sam Atkins
2023-02-04
Chess+GamesSettings: Use the correct term for chess squares
Sam Atkins
2023-02-02
Chess: Replace 'Style' menu with a link to GamesSettings
Sam Atkins
2023-02-02
Chess: Automatically update and repaint when the config changes
Sam Atkins
2023-02-02
Chess: Paint pieces using BilinearBlend instead of NearestNeighbor
Sam Atkins
2023-02-02
Chess: Stop hiding the frame border
Sam Atkins
2023-02-02
Chess: Move configuration values into the "Games" domain
Sam Atkins
2023-02-02
Chess: Stop trying to read non-existent window-size config value
Sam Atkins
2023-02-01
Spider: Make double-click skip the new-game animation
Sam Atkins
2023-02-01
Spider: Use a single State enum instead of a series of booleans
Sam Atkins
2023-02-01
Solitaire: Make double-click skip the new-game animation
Sam Atkins
2023-02-01
Solitaire: Use a single State enum instead of a series of booleans
Sam Atkins
2023-01-27
AK: Remove StringBuilder::build() in favor of to_deprecated_string()
Linus Groh
2023-01-26
LibGfx: Remove `try_` prefix from bitmap creation functions
Tim Schumacher
2023-01-22
LibCards+Games: Return ErrorOr from CardStack::add_all_grabbed_cards()
Sam Atkins
2023-01-22
LibCards+Games: Return ErrorOr from deck-creation factory functions :^)
Sam Atkins
2023-01-22
LibCards+Game: Return ErrorOr from CardGame::drop_cards_on_stack()
Sam Atkins
2023-01-22
LibCards+Games+GamesSettings: Return ErrorOr from CardStack::push()
Sam Atkins
2023-01-22
LibCards+Solitaire: Rename `CardStack::move_to_stack()` -> `take_all()`
Sam Atkins
2023-01-20
ColorLines: Use AK::shuffle() for shuffling
Sam Atkins
2023-01-15
Spider: Confirm ending the current game in more situations
Sam Atkins
2023-01-15
Solitaire: Confirm ending the current game in more situations
Sam Atkins
2023-01-13
Userland: Remove a bunch of unveil calls on /sys/kernel/processes
Liav A
2023-01-12
LibCore+Userland: Make Core::Timer::create_single_shot() return ErrorOr
Sam Atkins
2023-01-12
LibCore+Userland: Make Core::Timer::create_repeating() return ErrorOr
Sam Atkins
2023-01-07
Chess: Port to `Core::Stream`
Lucas CHOLLET
2023-01-07
LibGUI+Userland: Rename `try_load_from_gml()` -> `load_from_gml()` :^)
Sam Atkins
2023-01-07
Userland: Replace all uses of `load_from_gml` with `try_load_from_gml`
Sam Atkins
2023-01-07
LibFileSystemAccessClient: Rename try_* functions to try_*_deprecated
Karol Kosek
2023-01-06
LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Sam Atkins
2023-01-06
Solitaire: Replace animation Card with manual painting
Sam Atkins
2023-01-06
Spider: Highlight valid target stack when hovering over it
Sam Atkins
2023-01-06
Spider: Make Game creation fallible
Sam Atkins
2023-01-06
Spider: Save and load u32 config values as u32s
Sam Atkins
2023-01-06
Solitaire: Save and load u32 config values as u32s
Sam Atkins
2023-01-06
Solitaire: Make Game creation fallible
Sam Atkins
2023-01-06
LibCards+Games: Make `CardGame::add_stack()` fallible
Sam Atkins
2023-01-06
Solitaire: Preview cards in a stack with the right mouse button
Timothy Flynn
2023-01-06
LibCards+Solitaire: Elevate card highlight management to the card stack
Timothy Flynn
[next]