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Author
2021-08-18
Userland+LibGUI: Add shorthand versions of the Margins constructor
sin-ack
2021-08-18
Userland+LibGUI: Make Margins arguments match CSS ordering
sin-ack
2021-08-07
Solitaire: Don't allow the player to draw cards while mouse is down
thisSyntaxSucksAndYouKnowIt
2021-08-06
Spider: Use YesNo dialog for user confirmation when closing
Jamie Mansfield
2021-08-06
Solitaire: Get user confirmation to close when there is a active game
Jamie Mansfield
2021-08-05
Solitaire: Clear selection when starting new game
Jamie Mansfield
2021-08-05
Spider: Clear selection when starting new game
Jamie Mansfield
2021-07-31
Breakout: Add menus before showing the window
LuK1337
2021-07-31
Pong: Add menus before showing the window
LuK1337
2021-07-27
Spider: Make statusbar high score display configurable
Jamie Mansfield
2021-07-27
Spider: Start game if first move is to draw cards
Jamie Mansfield
2021-07-27
Spider: Track win and loss counts
Jamie Mansfield
2021-07-27
Spider: Get user confirmation to close when there is a active game
Jamie Mansfield
2021-07-27
Spider: Track quickest game time
Jamie Mansfield
2021-07-27
Spider: Standardise fetching the mode identifier
Jamie Mansfield
2021-07-24
Solitaire: Use AK::get_random_uniform() instead of rand()/srand()
Gunnar Beutner
2021-07-24
Spider: Use AK::get_random_uniform() instead of rand()/srand()
Gunnar Beutner
2021-07-24
Spider: Avoid reallocations for Vectors when possible
Gunnar Beutner
2021-07-24
Hearts: Avoid reallocations for Vectors when possible
Gunnar Beutner
2021-07-24
Hearts: Use AK::get_random_uniform() instead of rand()/srand()
Gunnar Beutner
2021-07-23
Hearts: Avoid redrawing the UI unnecessarily
Gunnar Beutner
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-07-21
LibGfx: Use "try_" prefix for static factory functions
Andreas Kling
2021-07-20
Pong: Disable resizing the window
Karol Kosek
2021-07-19
Everywhere: Use AK/Math.h if applicable
Hendiadyoin1
2021-07-15
Solitaire: Reduce overdraw when drawing initial cards
Jamie Mansfield
2021-07-15
Spider: Reduce overdraw when playing
Jamie Mansfield
2021-07-15
Spider: Reduce overdraw when drawing initial cards
Jamie Mansfield
2021-07-15
Spider: Automatically reveal top cards
Jamie Mansfield
2021-07-12
Breakout: Only paint areas that needs to be updated
Karol Kosek
2021-07-11
Pong: Only paint areas that needs to be updated
Karol Kosek
2021-07-10
FlappyBug: Only paint areas which need to be painted
Timothy Flynn
2021-07-07
GameOfLife: Properly switch between play and pause icon
networkException
2021-06-24
Games: Add Spider
Jamie Mansfield
2021-06-24
Solitaire: Maybe fix rare crash from completing a game with TAB (#8217)
Sam Atkins
2021-06-22
FlappyBug: Standardize on "high score" rather than "highscore"
Timothy Flynn
2021-06-22
FlappyBug: Persist high score to disk
Timothy Flynn
2021-06-22
FlappyBug: Convert the main game widget to a GUI::Frame
Timothy Flynn
2021-06-20
FlappyBug: Add missing component declaration
Linus Groh
2021-06-20
FlappyBug: Add cloud and sky graphics
Mim Hufford
2021-06-20
FlappyBug: Add new graphics and tweak colors
Mim Hufford
2021-06-20
FlappyBug: Add an input cooldown after game over
Mim Hufford
2021-06-20
FlappyBug: Keep track of score and highscore
Mim Hufford
2021-06-20
FlappyBug: Start obstacles off the screen
Mim Hufford
2021-06-20
FlappyBug: Make the obstacle gap position random
Mim Hufford
2021-06-20
FlappyBug: Introduce a new Flappy Bug game
Mim Hufford
2021-06-17
Everywhere: Add component declarations
Gunnar Beutner
2021-06-13
Solitaire: Disable filling with background color during end animation
Sam Atkins
2021-06-13
Solitaire: Only start timer when a move happens
Sam Atkins
2021-06-13
Solitaire: Prevent undo when the game is over
Sam Atkins
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