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Solitaire
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Author
2023-02-01
Solitaire: Make double-click skip the new-game animation
Sam Atkins
2023-02-01
Solitaire: Use a single State enum instead of a series of booleans
Sam Atkins
2023-01-26
LibGfx: Remove `try_` prefix from bitmap creation functions
Tim Schumacher
2023-01-22
LibCards+Games: Return ErrorOr from CardStack::add_all_grabbed_cards()
Sam Atkins
2023-01-22
LibCards+Games: Return ErrorOr from deck-creation factory functions :^)
Sam Atkins
2023-01-22
LibCards+Game: Return ErrorOr from CardGame::drop_cards_on_stack()
Sam Atkins
2023-01-22
LibCards+Games+GamesSettings: Return ErrorOr from CardStack::push()
Sam Atkins
2023-01-22
LibCards+Solitaire: Rename `CardStack::move_to_stack()` -> `take_all()`
Sam Atkins
2023-01-15
Solitaire: Confirm ending the current game in more situations
Sam Atkins
2023-01-12
LibCore+Userland: Make Core::Timer::create_repeating() return ErrorOr
Sam Atkins
2023-01-07
LibGUI+Userland: Rename `try_load_from_gml()` -> `load_from_gml()` :^)
Sam Atkins
2023-01-06
LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Sam Atkins
2023-01-06
Solitaire: Replace animation Card with manual painting
Sam Atkins
2023-01-06
Solitaire: Save and load u32 config values as u32s
Sam Atkins
2023-01-06
Solitaire: Make Game creation fallible
Sam Atkins
2023-01-06
LibCards+Games: Make `CardGame::add_stack()` fallible
Sam Atkins
2023-01-06
Solitaire: Preview cards in a stack with the right mouse button
Timothy Flynn
2023-01-06
LibCards+Solitaire: Elevate card highlight management to the card stack
Timothy Flynn
2023-01-05
Games: Add a Cards Settings menu item to Hearts, Solitaire, and Spider
Timothy Flynn
2023-01-05
Solitaire: Highlight cards beneath dragged cards that are valid targets
Timothy Flynn
2023-01-02
Solitaire: Add link to help page
Evan Smal
2022-12-14
Solitaire: Ignore unhandled keydown events
Sam Atkins
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-11-01
Everywhere: Mark dependencies of most targets as PRIVATE
Tim Schumacher
2022-10-25
Userland: Let applications make use of make_command_palette_action()
demostanis
2022-10-12
Userland: Properly populate GENERATED_SOURCES
Ali Mohammad Pur
2022-10-10
Solitaire: Ignore all key presses while dragging cards
Sam Atkins
2022-10-10
Solitaire: Make `auto_move_eligible_cards_to_foundations()` iterative
Sam Atkins
2022-10-10
Solitaire: Use CardGame dragging functionality
Sam Atkins
2022-10-10
LibCards+Games: Move `mark_intersecting_stacks_dirty()` to CardGame
Sam Atkins
2022-10-10
LibCards+Games: Rename "draw" methods to "paint" for clarity
Sam Atkins
2022-10-10
LibCards+Games: Make CardGame responsible for managing CardStacks
Sam Atkins
2022-10-10
LibCards+Games: Move "create a deck" logic to LibCards
Sam Atkins
2022-08-22
LibCards+Games: Replace card "value" int with a Rank enum
Sam Atkins
2022-08-22
Solitaire: Migrate to CardGame
Sam Atkins
2022-07-12
Everywhere: Add sv suffix to strings relying on StringView(char const*)
sin-ack
2022-06-28
Applications: Remove usages of deprecated implicit conversions
FrHun
2022-05-13
LibGUI+Userland: Make Dialog::ExecResult an enum class
Sam Atkins
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-18
LibCards+Games: Change name of card type to card suit
Lenny Maiorani
2022-03-18
Libraries: Change enums to enum classes in LibCards
Lenny Maiorani
2022-03-18
Games: Add reload icon to 'New Game' actions
Linus Groh
2022-02-24
LibGUI+Apps: Convert Statusbar Labels to Segments
thankyouverycool
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2022-02-13
Userland: Run gml-format
Idan Horowitz
2022-02-11
LibConfig: Rename pledge_domains(String) => pledge_domain(String)
Vitaly Dyachkov
2022-02-07
Meta+Userland: Run the GML formatter on CI and pre-commit
kleines Filmröllchen
2021-12-18
Solitaire: Convert to try_create_default_icon
Astraeus-
2021-12-05
Games: Cast unused smart-pointer return values to void
Sam Atkins
2021-11-28
Everywhere: Use default execpromises argument for Core::System::pledge
Brian Gianforcaro
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