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Solitaire
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Author
2022-12-14
Solitaire: Ignore unhandled keydown events
Sam Atkins
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-11-01
Everywhere: Mark dependencies of most targets as PRIVATE
Tim Schumacher
2022-10-25
Userland: Let applications make use of make_command_palette_action()
demostanis
2022-10-12
Userland: Properly populate GENERATED_SOURCES
Ali Mohammad Pur
2022-10-10
Solitaire: Ignore all key presses while dragging cards
Sam Atkins
2022-10-10
Solitaire: Make `auto_move_eligible_cards_to_foundations()` iterative
Sam Atkins
2022-10-10
Solitaire: Use CardGame dragging functionality
Sam Atkins
2022-10-10
LibCards+Games: Move `mark_intersecting_stacks_dirty()` to CardGame
Sam Atkins
2022-10-10
LibCards+Games: Rename "draw" methods to "paint" for clarity
Sam Atkins
2022-10-10
LibCards+Games: Make CardGame responsible for managing CardStacks
Sam Atkins
2022-10-10
LibCards+Games: Move "create a deck" logic to LibCards
Sam Atkins
2022-08-22
LibCards+Games: Replace card "value" int with a Rank enum
Sam Atkins
2022-08-22
Solitaire: Migrate to CardGame
Sam Atkins
2022-07-12
Everywhere: Add sv suffix to strings relying on StringView(char const*)
sin-ack
2022-06-28
Applications: Remove usages of deprecated implicit conversions
FrHun
2022-05-13
LibGUI+Userland: Make Dialog::ExecResult an enum class
Sam Atkins
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-18
LibCards+Games: Change name of card type to card suit
Lenny Maiorani
2022-03-18
Libraries: Change enums to enum classes in LibCards
Lenny Maiorani
2022-03-18
Games: Add reload icon to 'New Game' actions
Linus Groh
2022-02-24
LibGUI+Apps: Convert Statusbar Labels to Segments
thankyouverycool
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2022-02-13
Userland: Run gml-format
Idan Horowitz
2022-02-11
LibConfig: Rename pledge_domains(String) => pledge_domain(String)
Vitaly Dyachkov
2022-02-07
Meta+Userland: Run the GML formatter on CI and pre-commit
kleines Filmröllchen
2021-12-18
Solitaire: Convert to try_create_default_icon
Astraeus-
2021-12-05
Games: Cast unused smart-pointer return values to void
Sam Atkins
2021-11-28
Everywhere: Use default execpromises argument for Core::System::pledge
Brian Gianforcaro
2021-11-27
Solitaire: TRY() all the things in serenity_main() :^)
Pedro Pereira
2021-11-24
Solitaire: Replace construct() with TRY(try_create()) pattern
Pedro Pereira
2021-11-23
Solitaire: Port to LibMain
Pedro Pereira
2021-11-10
Solitaire: Fix 3 card draw from reversing after an undo
Camron
2021-09-06
Solitaire: Add Auto-Collect gameplay option
Thitat Auareesuksakul
2021-09-03
Everywhere: Use my shiny new serenityos.org email :^)
Sam Atkins
2021-08-28
Solitaire: Remove wpath and cpath pledges and pledge earlier
Luke Wilde
2021-08-26
Games: Remove unveiling /tmp/portal/config
Ralf Donau
2021-08-26
Solitaire: Use LibConfig instead of Core::ConfigFile
Thitat Auareesuksakul
2021-08-22
Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
networkException
2021-08-22
Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writing
networkException
2021-08-07
Solitaire: Don't allow the player to draw cards while mouse is down
thisSyntaxSucksAndYouKnowIt
2021-08-06
Solitaire: Get user confirmation to close when there is a active game
Jamie Mansfield
2021-08-05
Solitaire: Clear selection when starting new game
Jamie Mansfield
2021-07-24
Solitaire: Use AK::get_random_uniform() instead of rand()/srand()
Gunnar Beutner
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-07-15
Solitaire: Reduce overdraw when drawing initial cards
Jamie Mansfield
2021-06-24
Solitaire: Maybe fix rare crash from completing a game with TAB (#8217)
Sam Atkins
2021-06-17
Everywhere: Add component declarations
Gunnar Beutner
2021-06-13
Solitaire: Disable filling with background color during end animation
Sam Atkins
2021-06-13
Solitaire: Only start timer when a move happens
Sam Atkins
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