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path: root/Userland/Games/Solitaire
AgeCommit message (Expand)Author
2022-12-14Solitaire: Ignore unhandled keydown eventsSam Atkins
2022-12-06AK+Everywhere: Rename String to DeprecatedStringLinus Groh
2022-11-01Everywhere: Mark dependencies of most targets as PRIVATETim Schumacher
2022-10-25Userland: Let applications make use of make_command_palette_action()demostanis
2022-10-12Userland: Properly populate GENERATED_SOURCESAli Mohammad Pur
2022-10-10Solitaire: Ignore all key presses while dragging cardsSam Atkins
2022-10-10Solitaire: Make `auto_move_eligible_cards_to_foundations()` iterativeSam Atkins
2022-10-10Solitaire: Use CardGame dragging functionalitySam Atkins
2022-10-10LibCards+Games: Move `mark_intersecting_stacks_dirty()` to CardGameSam Atkins
2022-10-10LibCards+Games: Rename "draw" methods to "paint" for claritySam Atkins
2022-10-10LibCards+Games: Make CardGame responsible for managing CardStacksSam Atkins
2022-10-10LibCards+Games: Move "create a deck" logic to LibCardsSam Atkins
2022-08-22LibCards+Games: Replace card "value" int with a Rank enumSam Atkins
2022-08-22Solitaire: Migrate to CardGameSam Atkins
2022-07-12Everywhere: Add sv suffix to strings relying on StringView(char const*)sin-ack
2022-06-28Applications: Remove usages of deprecated implicit conversionsFrHun
2022-05-13LibGUI+Userland: Make Dialog::ExecResult an enum classSam Atkins
2022-04-01Everywhere: Run clang-formatIdan Horowitz
2022-03-18LibCards+Games: Change name of card type to card suitLenny Maiorani
2022-03-18Libraries: Change enums to enum classes in LibCardsLenny Maiorani
2022-03-18Games: Add reload icon to 'New Game' actionsLinus Groh
2022-02-24LibGUI+Apps: Convert Statusbar Labels to Segmentsthankyouverycool
2022-02-16Games: Use default constructors/destructorsLenny Maiorani
2022-02-13Userland: Run gml-formatIdan Horowitz
2022-02-11LibConfig: Rename pledge_domains(String) => pledge_domain(String)Vitaly Dyachkov
2022-02-07Meta+Userland: Run the GML formatter on CI and pre-commitkleines Filmröllchen
2021-12-18Solitaire: Convert to try_create_default_iconAstraeus-
2021-12-05Games: Cast unused smart-pointer return values to voidSam Atkins
2021-11-28Everywhere: Use default execpromises argument for Core::System::pledgeBrian Gianforcaro
2021-11-27Solitaire: TRY() all the things in serenity_main() :^)Pedro Pereira
2021-11-24Solitaire: Replace construct() with TRY(try_create()) patternPedro Pereira
2021-11-23Solitaire: Port to LibMainPedro Pereira
2021-11-10Solitaire: Fix 3 card draw from reversing after an undoCamron
2021-09-06Solitaire: Add Auto-Collect gameplay optionThitat Auareesuksakul
2021-09-03Everywhere: Use my shiny new serenityos.org email :^)Sam Atkins
2021-08-28Solitaire: Remove wpath and cpath pledges and pledge earlierLuke Wilde
2021-08-26Games: Remove unveiling /tmp/portal/configRalf Donau
2021-08-26Solitaire: Use LibConfig instead of Core::ConfigFileThitat Auareesuksakul
2021-08-22Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to opennetworkException
2021-08-22Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writingnetworkException
2021-08-07Solitaire: Don't allow the player to draw cards while mouse is downthisSyntaxSucksAndYouKnowIt
2021-08-06Solitaire: Get user confirmation to close when there is a active gameJamie Mansfield
2021-08-05Solitaire: Clear selection when starting new gameJamie Mansfield
2021-07-24Solitaire: Use AK::get_random_uniform() instead of rand()/srand()Gunnar Beutner
2021-07-21Userland: Add GUI::Window::add_menu() and use it everywhereAndreas Kling
2021-07-15Solitaire: Reduce overdraw when drawing initial cardsJamie Mansfield
2021-06-24Solitaire: Maybe fix rare crash from completing a game with TAB (#8217)Sam Atkins
2021-06-17Everywhere: Add component declarationsGunnar Beutner
2021-06-13Solitaire: Disable filling with background color during end animationSam Atkins
2021-06-13Solitaire: Only start timer when a move happensSam Atkins