index
:
serenity
master
topic/trivial_docs
The Serenity Operating System 🐞
cos
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
Userland
/
Games
/
Solitaire
Age
Commit message (
Expand
)
Author
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-07-15
Solitaire: Reduce overdraw when drawing initial cards
Jamie Mansfield
2021-06-24
Solitaire: Maybe fix rare crash from completing a game with TAB (#8217)
Sam Atkins
2021-06-17
Everywhere: Add component declarations
Gunnar Beutner
2021-06-13
Solitaire: Disable filling with background color during end animation
Sam Atkins
2021-06-13
Solitaire: Only start timer when a move happens
Sam Atkins
2021-06-13
Solitaire: Prevent undo when the game is over
Sam Atkins
2021-06-13
Solitaire: Allow automatic moves to end the game and animate
Sam Atkins
2021-06-11
Solitaire: Iterate the foundation stacks and inline move_card()
Sam Atkins
2021-06-11
Solitaire: Fix invisible cards when multiple are tab-moved at once
Sam Atkins
2021-06-11
Solitaire: Combine duplicate tab/double-click logic
Sam Atkins
2021-06-11
Solitaire: Subtract points when undoing a card-flip
Sam Atkins
2021-06-11
Solitaire: Correctly score automatic moves using <tab>
Sam Atkins
2021-06-04
Solitaire+LibCards: Draw card stacks with rounded corners
Timothy Flynn
2021-06-04
Solitaire: Fixes undo feature from incorrect merge conflict resolution
Matthew Jones
2021-06-03
Solitaire: Add keys for drawing and moving cards to foundation stacks
Matthew B. Jones
2021-06-03
Solitaire: Add undo functionality
Matthew B. Jones
2021-05-27
Solitaire: Start timer when first card is moved
Marcus Nilsson
2021-05-25
Solitaire: Persist high score separately per game mode
Timothy Flynn
2021-05-25
Solitaire: Award bonus points based on time elapsed
Timothy Flynn
2021-05-25
Solitaire: Tweak scoring for three-card draw mode
Timothy Flynn
2021-05-25
Solitaire: Remove dead call to Game::start_game_over_animation
Timothy Flynn
2021-05-25
Solitaire: Only update high score after a victorious game
Timothy Flynn
2021-05-21
Solitaire: Move cards functionality into LibCards
Gunnar Beutner
2021-05-20
Solitaire: Fix a spelling mistake in one of the variable names
Gunnar Beutner
2021-05-20
LibGfx: Remove Gfx::FontDatabase::default_bold_font()
Andreas Kling
2021-05-18
Solitaire: Prevent player dragging entire stack to foundation
Jesse Buhagiar
2021-05-18
Solitaire: Display high score in status bar
Timothy Flynn
2021-05-18
Solitaire: Track and persist high score
Timothy Flynn
2021-05-18
Solitaire: Persist game mode to config file
Timothy Flynn
2021-05-18
Solitaire: Stop timer if new game animation is running
Marcus Nilsson
2021-05-16
Solitaire: Add key combo to dump the state of the layout
Timothy Flynn
2021-05-16
Solitaire: Add shift modifier to hidden "game over" key combo
Timothy Flynn
2021-05-16
Solitaire: Add setting for number of cards to be drawn
Timothy Flynn
2021-05-16
Solitaire: Add stack for the playable cards on top of the waste stack
Timothy Flynn
2021-05-12
Everywhere: Add Alt shortcuts to remaining top-level menus
Linus Groh
2021-05-05
Solitaire: Decrease new game animation delay
Timothy Flynn
2021-05-05
Solitaire: Add statusbar segment to display elapsed time
Timothy Flynn
2021-05-05
Solitaire: Add a GUI::Statusbar to the Solitaire window
Timothy Flynn
2021-05-05
Solitaire: Only start timer when the timer event is needed
Timothy Flynn
2021-05-05
Solitaire: Refactor painting logic to accomodate to-be-added widgets
Timothy Flynn
2021-05-05
Solitaire: Don't invoke srand multiple times
Timothy Flynn
2021-05-05
Solitaire: Convert Solitaire GUI to a frame
Timothy Flynn
2021-05-05
Solitaire: Convert Solitaire window to be created from GML
Timothy Flynn
2021-05-05
Solitaire: Place files in Solitaire namespace and rename main widget
Timothy Flynn
2021-05-05
Solitaire: Replace self-owned timer with Core::Object's timer
Timothy Flynn
2021-05-05
Solitaire: Bump stacked cards down to reveal suit
Timothy Flynn
2021-05-02
LibGfx: Unify Rect, Point, and Size
Matthew Olsson
2021-05-01
Everywhere: Rename app_menu to file_menu or game_menu
Andreas Kling
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
[next]