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The Serenity Operating System 🐞
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Userland
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Games
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Solitaire
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main.cpp
Age
Commit message (
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Author
2022-10-25
Userland: Let applications make use of make_command_palette_action()
demostanis
2022-08-22
Solitaire: Migrate to CardGame
Sam Atkins
2022-07-12
Everywhere: Add sv suffix to strings relying on StringView(char const*)
sin-ack
2022-06-28
Applications: Remove usages of deprecated implicit conversions
FrHun
2022-05-13
LibGUI+Userland: Make Dialog::ExecResult an enum class
Sam Atkins
2022-03-18
Games: Add reload icon to 'New Game' actions
Linus Groh
2022-02-11
LibConfig: Rename pledge_domains(String) => pledge_domain(String)
Vitaly Dyachkov
2021-12-18
Solitaire: Convert to try_create_default_icon
Astraeus-
2021-11-28
Everywhere: Use default execpromises argument for Core::System::pledge
Brian Gianforcaro
2021-11-27
Solitaire: TRY() all the things in serenity_main() :^)
Pedro Pereira
2021-11-24
Solitaire: Replace construct() with TRY(try_create()) pattern
Pedro Pereira
2021-11-23
Solitaire: Port to LibMain
Pedro Pereira
2021-09-06
Solitaire: Add Auto-Collect gameplay option
Thitat Auareesuksakul
2021-08-28
Solitaire: Remove wpath and cpath pledges and pledge earlier
Luke Wilde
2021-08-26
Games: Remove unveiling /tmp/portal/config
Ralf Donau
2021-08-26
Solitaire: Use LibConfig instead of Core::ConfigFile
Thitat Auareesuksakul
2021-08-22
Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
networkException
2021-08-22
Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writing
networkException
2021-08-06
Solitaire: Get user confirmation to close when there is a active game
Jamie Mansfield
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-06-13
Solitaire: Only start timer when a move happens
Sam Atkins
2021-06-03
Solitaire: Add undo functionality
Matthew B. Jones
2021-05-27
Solitaire: Start timer when first card is moved
Marcus Nilsson
2021-05-25
Solitaire: Persist high score separately per game mode
Timothy Flynn
2021-05-25
Solitaire: Award bonus points based on time elapsed
Timothy Flynn
2021-05-25
Solitaire: Only update high score after a victorious game
Timothy Flynn
2021-05-20
Solitaire: Fix a spelling mistake in one of the variable names
Gunnar Beutner
2021-05-18
Solitaire: Display high score in status bar
Timothy Flynn
2021-05-18
Solitaire: Track and persist high score
Timothy Flynn
2021-05-18
Solitaire: Persist game mode to config file
Timothy Flynn
2021-05-16
Solitaire: Add setting for number of cards to be drawn
Timothy Flynn
2021-05-12
Everywhere: Add Alt shortcuts to remaining top-level menus
Linus Groh
2021-05-05
Solitaire: Add statusbar segment to display elapsed time
Timothy Flynn
2021-05-05
Solitaire: Add a GUI::Statusbar to the Solitaire window
Timothy Flynn
2021-05-05
Solitaire: Convert Solitaire window to be created from GML
Timothy Flynn
2021-05-05
Solitaire: Place files in Solitaire namespace and rename main widget
Timothy Flynn
2021-05-05
Solitaire: Replace self-owned timer with Core::Object's timer
Timothy Flynn
2021-05-01
Everywhere: Rename app_menu to file_menu or game_menu
Andreas Kling
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-04-13
Everywhere: It's now "Foobar", not "FooBar", and not "foo bar"
Andreas Kling
2021-03-25
Userland: Turn all application menus into window menus :^)
Andreas Kling
2021-01-16
Everywhere: Drop "shared_buffer" in most GUI programs, pledge "recvfd"
Andreas Kling
2021-01-15
Demos+Games: Pledge "sendfd" in demos and games
TheMorc
2021-01-12
Games: Move to Userland/Games/
Andreas Kling