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Author
2022-10-25
Userland: Let applications make use of make_command_palette_action()
demostanis
2022-10-12
Userland: Properly populate GENERATED_SOURCES
Ali Mohammad Pur
2022-10-03
Userland: Tighten promises by removing 'proc' where it isn't used
Timothy Flynn
2022-10-03
SystemServer+LoginServer+Userland: Switch to sid-based sockets
Peter Elliott
2022-09-29
AK+Everywhere: Replace "protocol" with "scheme" url helpers
networkException
2022-08-14
Everywhere: Replace hardcoded anon's uid in unveil path with `%uid`
Lucas CHOLLET
2022-08-14
LibCore+LaunchServer: Move portal directory to `/tmp/user/%uid`
Lucas CHOLLET
2022-08-05
Minesweeper: Update GML and fix layout issues
thankyouverycool
2022-07-24
Minesweeper: Remove decimal point from the time label
Karol Kosek
2022-07-19
LaunchServer+SystemServer: Move the portal to a user-specific directory
Lucas CHOLLET
2022-07-12
Everywhere: Add sv suffix to strings relying on StringView(char const*)
sin-ack
2022-06-30
Applications+Games+LibGUI: Fix layout problems
FrHun
2022-06-28
Applications: Remove usages of deprecated implicit conversions
FrHun
2022-05-13
LibGUI+Userland: Make Dialog::ExecResult an enum class
Sam Atkins
2022-04-01
Everywhere: Run clang-format
Idan Horowitz
2022-03-18
Games: Add reload icon to 'New Game' actions
Linus Groh
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2022-02-13
Userland: Run gml-format
Idan Horowitz
2022-02-11
LibConfig: Rename pledge_domains(String) => pledge_domain(String)
Vitaly Dyachkov
2022-02-07
Meta+Userland: Run the GML formatter on CI and pre-commit
kleines Filmröllchen
2022-01-13
Minesweeper: Add link to help pages in menu
David Lindbom
2021-12-18
Minesweeper: Convert to try_create_default_icon
Astraeus-
2021-12-05
Games: Cast unused smart-pointer return values to void
Sam Atkins
2021-11-28
Everywhere: Use default execpromises argument for Core::System::pledge
Brian Gianforcaro
2021-11-27
Minesweeper: TRY() all the things in serenity_main() :^)
Pedro Pereira
2021-11-24
Minesweeper: Replace construct() with TRY(try_create()) pattern
Pedro Pereira
2021-11-23
LibCore+LibSystem: Move syscall wrappers from LibSystem to LibCore
Andreas Kling
2021-11-22
Everywhere: Use Application::construct() with Main::Arguments directly
Mustafa Quraish
2021-11-22
Minesweeper: Port to LibMain
Pedro Pereira
2021-11-15
Minesweeper: Decrease min for Columns and Rows on Custom Game
Pedro Pereira
2021-11-15
Minesweeper: Create field from Difficulty enum
Pedro Pereira
2021-11-15
Minesweeper: Turn difficulty menu into checkable actions
Pedro Pereira
2021-11-14
Minesweeper: Add "Custom game..." difficulty
Pedro Pereira
2021-11-08
LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
Andreas Kling
2021-11-02
Demos+DevTools+Games: Fix visibility of Object-derivative constructors
Ben Wiederhake
2021-10-29
Minesweeper: Set time label to a fixed width
Musab Kılıç
2021-10-27
Everywhere: Rename left/right-click to primary/secondary
Filiph Sandström
2021-08-30
Minesweeper: Use AK::get_random_uniform() instead of rand()
Andreas Kling
2021-08-28
Minesweeper: Remove wpath and cpath pledges
Luke Wilde
2021-08-26
Minesweeper: Use LibConfig instead of Core::ConfigFile
Andreas Kling
2021-08-22
Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
networkException
2021-08-22
Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writing
networkException
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-07-21
LibGfx: Use "try_" prefix for static factory functions
Andreas Kling
2021-06-17
Everywhere: Add component declarations
Gunnar Beutner
2021-05-13
Userland: Tighten a *lot* of pledges! :^)
Andreas Kling
2021-05-12
Everywhere: Add Alt shortcuts to remaining top-level menus
Linus Groh
2021-05-03
Minesweeper: Tweak main UI layout a little bit
Andreas Kling
2021-05-03
Minesweeper: Add a tasteful separator line between menubar and UI
Andreas Kling
2021-05-01
Everywhere: Rename app_menu to file_menu or game_menu
Andreas Kling
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