Age | Commit message (Collapse) | Author |
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Corrects a slew of titles, buttons, labels, menu items and status bars
for capitalization, ellipses and punctuation.
Rewords a few actions and dialogs to use uniform language and
punctuation.
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This concerns both `BufferedSeekable` and `BufferedFile`.
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The pattern to construct `Application` was to use the `try_create`
method from the `C_OBJECT` macro. While being safe from an OOM
perspective, this method doesn't propagate errors from the constructor.
This patch make `Application` use the `C_OBJECT_ABSTRACT` and manually
define a `create` method that can bubble up errors from the
construction stage.
This commit also removes the ability to use `argc` and `argv` to
create an `Application`, only `Main`'s `Arguments` can be used.
From a user point of view, the patch renames `try_create` => `create`,
hence the huge number of modified files.
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And use proper ellipses and capitalization in related action text.
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Adds fallible factories, ports DeprecatedString, and rebuilds the
layout to accomodate system font changes.
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Previously resizing the window did not take into account the
height of the status bar. The board now fixes its size on reset
and allows the Window to auto shrink to the perfect dimensions.
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The only remaining clients of this API are specific to bitmap fonts and
editing thereof.
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Because usage of the input_type parameter is now higher than of the
placeholder parameter, this makes for a cleaner API.
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Do this where we were already checking if the input was empty after the
InputBox was submitted. Those places gain interactive input validation.
:^)
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clang-format sure has some interesting opinions about where to put a
method call that comes after a lambda. :thonk:
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It's the only one, so the `try` prefix is unnecessary now.
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MOAR FIXMES! ;^)
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Rip that bandaid off!
This does the following, in one big, awkward jump:
- Replace all uses of `set_main_widget<Foo>()` with the `try` version.
- Remove `set_main_widget<Foo>()`.
- Rename the `try` version to just be `set_main_widget` because it's now
the only one.
The majority of places that call `set_main_widget<Foo>()` are inside
constructors, so this unfortunately gives us a big batch of new
`release_value_but_fixme_should_propagate_errors()` calls.
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This makes Action shortcuts work again. :^)
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Previously, the word was highlighted red in case it was not found in the
dictionary. That color was repurposed as a general "invalid input" color
to nudge the player that something was wrong with the last input.
Accordingly, the field m_last_word_not_in_dictionary was renamed to
m_last_word_invalid
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In the "inspiration" for this game, messages are displayed on top of the
game area in case an invalid guess is inputted. After a few seconds,
they disappear. In a similar fashion, a statusbar is created on the game
window and similar messages are outputted there.
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We have a new, improved string type coming up in AK (OOM aware, no null
state), and while it's going to use UTF-8, the name UTF8String is a
mouthful - so let's free up the String name by renaming the existing
class.
Making the old one have an annoying name will hopefully also help with
quick adoption :^)
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Otherwise, we end up propagating those dependencies into targets that
link against that library, which creates unnecessary link-time
dependencies.
Also included are changes to readd now missing dependencies to tools
that actually need them.
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This is a partial revert of commit 7af5eef. After 97d15e9, the 'proc'
promise is not needed for operations using getsid().
This also fixes launching several applications in which 7af5eef added
the 'proc' promise only in the second call to pledge().
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This commit does three things atomically:
- switch over Core::Account+SystemServer+LoginServer to sid based socket
names.
- change socket names with %uid to %sid.
- add/update necessary pledges and unveils.
Userland: Switch over servers to sid based sockets
Userland: Properly pledge and unveil for sid based sockets
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URL had properly named replacements for protocol(), set_protocol() and
create_with_file_protocol() already. This patch removes these function
and updates all call sites to use the functions named according to the
specification.
See https://url.spec.whatwg.org/#concept-url-scheme
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The `/tmp/user` directory is owned by root, this solution prevents
malicious users to interfere with other users' portals.
This commit also moves `launch`'s portal in the user directory.
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Various changes are needed to support this:
- The directory is created by Core::Account on login (and located in
/tmp).
- Service's sockets are now deleted on exit (to allow re-creation)
- SystemServer needs to handle SIGTERM to correctly destroy services.
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Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).
No functional changes.
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Previously guesses were not checked which allowed guesses
like 'aaaaa' to be entered.
Currently there's an option to set if a guess should be checked
against the dictionary and rejected if it doesn't exist there.
Additionally settings from Game menu have been moved to its own
entry - Settings.
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A simple wordle clone.
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