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Author
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2022-02-13
Userland: Run gml-format
Idan Horowitz
2022-02-11
LibConfig: Rename pledge_domains(String) => pledge_domain(String)
Vitaly Dyachkov
2022-02-07
Meta+Userland: Run the GML formatter on CI and pre-commit
kleines Filmröllchen
2022-01-13
Hearts: Add link to help pages in menu
David Lindbom
2021-12-18
Hearts: Convert to try_create_default_icon
Astraeus-
2021-11-28
Everywhere: Use default execpromises argument for Core::System::pledge
Brian Gianforcaro
2021-11-27
Hearts: TRY() all the things in serenity_main() :^)
Pedro Pereira
2021-11-24
Hearts: Replace construct() with TRY(try_create()) pattern
Pedro Pereira
2021-11-23
Hearts: Port to LibMain
Pedro Pereira
2021-11-17
AK: Convert AK::Format formatting helpers to returning ErrorOr<void>
Andreas Kling
2021-10-27
Everywhere: Rename left/right-click to primary/secondary
Filiph Sandström
2021-09-13
Everywhere: Use my fancy new serenityos.org email :^)
Mustafa Quraish
2021-08-27
Hearts: Remove `wpath` and `cpath` priviliges
Mustafa Quraish
2021-08-27
Hearts: Use LibConfig instead of Core::ConfigFile
Mustafa Quraish
2021-08-22
Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
networkException
2021-08-22
Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writing
networkException
2021-08-18
Userland+LibGUI: Add shorthand versions of the Margins constructor
sin-ack
2021-07-24
Hearts: Avoid reallocations for Vectors when possible
Gunnar Beutner
2021-07-24
Hearts: Use AK::get_random_uniform() instead of rand()/srand()
Gunnar Beutner
2021-07-23
Hearts: Avoid redrawing the UI unnecessarily
Gunnar Beutner
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-06-17
Everywhere: Add component declarations
Gunnar Beutner
2021-06-06
AK+Everywhere: Disallow constructing Functions from incompatible types
Ali Mohammad Pur
2021-06-04
Hearts: Don't destroy the animation handler while running it
Gunnar Beutner
2021-06-02
Hearts: Play the first valid card (left-to-right) when pressing space
Matthew B. Jones
2021-06-01
Hearts: Fix sorting for pick_low_points_high_value_card
Gunnar Beutner
2021-06-01
Hearts: Prefer to pass high value cards
Gunnar Beutner
2021-06-01
Hearts: Pick better non-matching cards
Gunnar Beutner
2021-06-01
Hearts: Make debugging AI suggestions easier
Gunnar Beutner
2021-06-01
Hearts: Pick better cards when we're the third player
Gunnar Beutner
2021-06-01
Hearts: Pick better lead cards
Gunnar Beutner
2021-05-26
Hearts: Highlight cards when an invalid play is attempted
Gunnar Beutner
2021-05-25
Hearts: Don't advance the game's state when an animation is playing
Gunnar Beutner
2021-05-25
Hearts: Fix animations that get stuck "mid-flight"
Gunnar Beutner
2021-05-25
Hearts: Add support for playing more than one hand
Gunnar Beutner
2021-05-25
Hearts: Let the AI continuously play games
Gunnar Beutner
2021-05-25
Hearts: Implement passing cards to other players
Gunnar Beutner
2021-05-25
Hearts: Move card click handler into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move sorting helper from Player::pick_lead_card into a method
Gunnar Beutner
2021-05-25
Hearts: Move code to reposition cards into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move round initialization into a separate method
Gunnar Beutner
2021-05-25
Hearts: Move hand sorting functionality into a method
Gunnar Beutner
2021-05-23
Hearts: Allow player to set their name
Josh Perry
2021-05-23
Hearts: Add key combinations to letting the AI play for you
Gunnar Beutner
2021-05-23
Hearts: Let the AI prefer lead cards for which other cards are in play
Gunnar Beutner
2021-05-23
Hearts: Fix sorting function for lead cards
Gunnar Beutner
2021-05-22
Hearts: Let the AI pick better lead cards
Gunnar Beutner
2021-05-22
Hearts: Prefer to play Queen of Spades when we're the trailing player
Gunnar Beutner
2021-05-22
Hearts: Fix crash when starting an animation when there already is one
Gunnar Beutner
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