Age | Commit message (Expand) | Author |
---|---|---|
2021-07-10 | FlappyBug: Only paint areas which need to be painted | Timothy Flynn |
2021-06-22 | FlappyBug: Standardize on "high score" rather than "highscore" | Timothy Flynn |
2021-06-22 | FlappyBug: Persist high score to disk | Timothy Flynn |
2021-06-22 | FlappyBug: Convert the main game widget to a GUI::Frame | Timothy Flynn |
2021-06-20 | FlappyBug: Add missing component declaration | Linus Groh |
2021-06-20 | FlappyBug: Add cloud and sky graphics | Mim Hufford |
2021-06-20 | FlappyBug: Add new graphics and tweak colors | Mim Hufford |
2021-06-20 | FlappyBug: Add an input cooldown after game over | Mim Hufford |
2021-06-20 | FlappyBug: Keep track of score and highscore | Mim Hufford |
2021-06-20 | FlappyBug: Start obstacles off the screen | Mim Hufford |
2021-06-20 | FlappyBug: Make the obstacle gap position random | Mim Hufford |
2021-06-20 | FlappyBug: Introduce a new Flappy Bug game | Mim Hufford |