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path: root/Userland/Games/FlappyBug
AgeCommit message (Expand)Author
2021-11-08LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()Andreas Kling
2021-08-28FlappyBug: Remove wpath and cpath pledgesLuke Wilde
2021-08-26FlappyBug: Use LibConfig instead of Core::ConfigFileRalf Donau
2021-08-22Games: Make cpath appear once in the pledge promisesRalf Donau
2021-08-22Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to opennetworkException
2021-08-22Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writingnetworkException
2021-08-21FlappyBug: Flap less aggressivelyMitchel Humpherys
2021-07-21Userland: Add GUI::Window::add_menu() and use it everywhereAndreas Kling
2021-07-21LibGfx: Use "try_" prefix for static factory functionsAndreas Kling
2021-07-10FlappyBug: Only paint areas which need to be paintedTimothy Flynn
2021-06-22FlappyBug: Standardize on "high score" rather than "highscore"Timothy Flynn
2021-06-22FlappyBug: Persist high score to diskTimothy Flynn
2021-06-22FlappyBug: Convert the main game widget to a GUI::FrameTimothy Flynn
2021-06-20FlappyBug: Add missing component declarationLinus Groh
2021-06-20FlappyBug: Add cloud and sky graphicsMim Hufford
2021-06-20FlappyBug: Add new graphics and tweak colorsMim Hufford
2021-06-20FlappyBug: Add an input cooldown after game overMim Hufford
2021-06-20FlappyBug: Keep track of score and highscoreMim Hufford
2021-06-20FlappyBug: Start obstacles off the screenMim Hufford
2021-06-20FlappyBug: Make the obstacle gap position randomMim Hufford
2021-06-20FlappyBug: Introduce a new Flappy Bug gameMim Hufford