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2021-11-08
LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
Andreas Kling
2021-08-28
FlappyBug: Remove wpath and cpath pledges
Luke Wilde
2021-08-26
FlappyBug: Use LibConfig instead of Core::ConfigFile
Ralf Donau
2021-08-22
Games: Make cpath appear once in the pledge promises
Ralf Donau
2021-08-22
Everywhere: Rename get in ConfigFile::get_for_{lib,app,system} to open
networkException
2021-08-22
Everywhere: Use Core::ConfigFile::AllowWriting::Yes to allow writing
networkException
2021-08-21
FlappyBug: Flap less aggressively
Mitchel Humpherys
2021-07-21
Userland: Add GUI::Window::add_menu() and use it everywhere
Andreas Kling
2021-07-21
LibGfx: Use "try_" prefix for static factory functions
Andreas Kling
2021-07-10
FlappyBug: Only paint areas which need to be painted
Timothy Flynn
2021-06-22
FlappyBug: Standardize on "high score" rather than "highscore"
Timothy Flynn
2021-06-22
FlappyBug: Persist high score to disk
Timothy Flynn
2021-06-22
FlappyBug: Convert the main game widget to a GUI::Frame
Timothy Flynn
2021-06-20
FlappyBug: Add missing component declaration
Linus Groh
2021-06-20
FlappyBug: Add cloud and sky graphics
Mim Hufford
2021-06-20
FlappyBug: Add new graphics and tweak colors
Mim Hufford
2021-06-20
FlappyBug: Add an input cooldown after game over
Mim Hufford
2021-06-20
FlappyBug: Keep track of score and highscore
Mim Hufford
2021-06-20
FlappyBug: Start obstacles off the screen
Mim Hufford
2021-06-20
FlappyBug: Make the obstacle gap position random
Mim Hufford
2021-06-20
FlappyBug: Introduce a new Flappy Bug game
Mim Hufford