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path:
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Userland
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Games
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FlappyBug
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Game.h
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2021-11-08
LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
Andreas Kling
2021-08-21
FlappyBug: Flap less aggressively
Mitchel Humpherys
2021-07-21
LibGfx: Use "try_" prefix for static factory functions
Andreas Kling
2021-07-10
FlappyBug: Only paint areas which need to be painted
Timothy Flynn
2021-06-22
FlappyBug: Standardize on "high score" rather than "highscore"
Timothy Flynn
2021-06-22
FlappyBug: Persist high score to disk
Timothy Flynn
2021-06-22
FlappyBug: Convert the main game widget to a GUI::Frame
Timothy Flynn
2021-06-20
FlappyBug: Add cloud and sky graphics
Mim Hufford
2021-06-20
FlappyBug: Add new graphics and tweak colors
Mim Hufford
2021-06-20
FlappyBug: Add an input cooldown after game over
Mim Hufford
2021-06-20
FlappyBug: Keep track of score and highscore
Mim Hufford
2021-06-20
FlappyBug: Start obstacles off the screen
Mim Hufford
2021-06-20
FlappyBug: Make the obstacle gap position random
Mim Hufford
2021-06-20
FlappyBug: Introduce a new Flappy Bug game
Mim Hufford