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The Serenity Operating System 🐞
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Author
2023-05-24
Userland: Remove remaining users of Duration::now_realtime()
kleines Filmröllchen
2023-05-24
AK: Rename Time to Duration
kleines Filmröllchen
2023-05-23
LibGfx+Everywhere: Change `Gfx::Rect` to be endpoint exclusive
Jelle Raaijmakers
2023-05-05
LibGUI: Make `Application`'s construction fallible
Lucas CHOLLET
2023-04-19
LibGUI+Userland: Make Window::*add_menu take name using new string
Karol Kosek
2023-04-15
LibGfx+Userland: Add width_rounded_up() helper
thankyouverycool
2023-04-09
BrickGame: Remember the "Show Shadow Piece" setting between executions
Karol Baraniecki
2023-04-09
BrickGame: Add a menu option to disable the shadow drop hint
Karol Baraniecki
2023-04-09
BrickGame: Show where a piece would end up when after a fast drop
Karol Baraniecki
2023-04-09
BrickGame: Use title case in menu items consistently
Karol Baraniecki
2023-04-09
BrickGame: Add a missing [[nodiscard]] for consistency
Karol Baraniecki
2023-04-09
BrickGame: Port from DeprecatedStrings to Strings
Karol Baraniecki
2023-03-13
BrickGame: Add a "Pause" option to the Game menu
Karol Baraniecki
2023-03-13
BrickGame: Show a box with "Paused" in it when the game is paused
Karol Baraniecki
2023-03-13
BrickGame: Disallow manual piece movement while paused
Karol Baraniecki
2023-03-13
BrickGame: Stop bricks from falling when paused
Karol Baraniecki
2023-03-04
Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()
Andreas Kling
2023-01-26
LibGfx: Remove `try_` prefix from bitmap creation functions
Tim Schumacher
2023-01-06
LibGUI+Everywhere: Use fallible Window::set_main_widget() everywhere :^)
Sam Atkins
2023-01-03
LibGfx: Make Font::width() return a float
Andreas Kling
2022-12-14
BrickGame: Ignore unhandled keydown events
Sam Atkins
2022-12-06
Everywhere: Rename to_{string => deprecated_string}() where applicable
Linus Groh
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-11-05
Games: Add BrickGame
Oleg Kosenkov