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Userland
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Games
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2048
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BoardView.cpp
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Author
2023-03-04
Userland: Use Font::pixel_size_rounded_up() instead of glyph_height()
Andreas Kling
2022-12-06
AK+Everywhere: Rename String to DeprecatedString
Linus Groh
2022-11-14
2048: Call event.ignore() correctly in 2048's BoardView keydown handler
Zaggy1024
2022-04-09
LibGfx: Move other font-related files to LibGfx/Font/
Simon Wanner
2022-02-16
Games: Use default constructors/destructors
Lenny Maiorani
2021-06-11
2048: Animate sliding tiles
Dmitrii Ubskii
2021-06-11
2048: Encapsulate away Board's inner workings
Dmitrii Ubskii
2021-06-11
2048: Add pop-in animation for newly added tiles
Dmitrii Ubskii
2021-06-11
2048: Abstract Board into its own struct
Dmitrii Ubskii
2021-06-11
2048: East const all the things
Dmitrii Ubskii
2021-04-22
Everything: Move to SPDX license identifiers in all files.
Brian Gianforcaro
2021-04-05
2048: Give the board view a nice GUI::Frame look :^)
Andreas Kling
2021-02-23
Everywhere: Rename ASSERT => VERIFY
Andreas Kling
2021-01-12
Games: Move to Userland/Games/
Andreas Kling