Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-04-20 | Sprinkle use of AK::Vector in various places. | Andreas Kling | |
Some of these are less helpful than others. Avoiding a bunch of mallocs in the event loop wakeup code is definitely nice. | |||
2019-02-25 | More moving towards using signed types. | Andreas Kling | |
I'm still feeling this out, but I am starting to like the general idea. | |||
2019-02-19 | SharedGraphics: Minor tweaks in rect shattering code. | Andreas Kling | |
2019-02-19 | WindowServer: Avoid overdraw by shattering dirty rects into unique shards. | Andreas Kling | |
The algorithm I came up with is O(n^2) but given the small numbers of rects we're typically working with, it doesn't really matter. May need to revisit this in the future if we find ourselves with a huge number of rects. |